Arbour

Overall★★★★★★★★★★3.34
Fun★★★★★★★★★★3.03
Innovation★★★★★★★★★★2.92
Theme★★★★★★★★★★2.76
Graphics★★★★★★★★★★3.05
Audio★★★★★★★★★★1.88
Mood★★★★★★★★★★3.90
A game where you catch fish and fetch water for a bed-bound house guest. Kind of a walking sim/fishing game. It was supposed to be more horrory than it turned out but I'm fairly happy with it.

Press Z to interact with stuff. Mash Z when fishing to reel the rod back in. This lets you recast if you need to as well.

Note: there's a bug where water sometimes displays as black for some reason and I have absolutely no idea why or how to fix it and I'm out of time. Sorry.

Comments16

literallyjoshauthor22 Apr 2018, 23:44
Oh also if you have LÖVE 11.0 or 11.1 installed, it should work on Linux/Mac but that's completely untested.
spelos
spelos23 Apr 2018, 10:47
Well, that was dark. I quite like games like this, though. For me, the greatest strength of this game is the mood. Other than that, I actually had fun with the fishing mechanics.

Thank you for making this. Good job! =)
Aterlamia
Aterlamia23 Apr 2018, 10:48
That was a sudden ending :) . I liked it a bit of spooky/dark music would really have added to the feeling of the game.

A bit of explanation on how the fishing mechanics work would be helpful but in the end it was not that hard
Zarkonnen
Zarkonnen23 Apr 2018, 12:20
That was very atmospheric, thank you! It took me a moment to figure out how to get the fishing to work, but then it was smooth.
Zarkonnen
Zarkonnen23 Apr 2018, 12:21
Oh, and I assumed the water displaying as black was just part of the visual effects. :smile:
Aarre Entertainment
Aarre Entertainment23 Apr 2018, 12:50
Top 3 material so far. I enjoyed all the twisted, dark, eerie bits of it and even the very sudden ending. Mood heavy game, but the gameplay wasn't bad, very solid all in all, and the writing was standout.
Hugimugi7
Hugimugi723 Apr 2018, 14:14
Very interesting ending and mysterious.
Good job!
nerdysl0th
nerdysl0th23 Apr 2018, 17:33
The fishing controls were a bit strange, but it's a good experience. Very intriguing atmosphere.
Simon Rahnasto
Simon Rahnasto24 Apr 2018, 18:45
SPOILERS

This is a fantastic entry. Where do I even begin? You manage to tell a story without using a wall of text. From the very beginning you are filled with a creeping feeling of hopelessness. But you carry on, until the very end. You gave just enough information for the player to keep wanting more, and piecing together bits to try to figure out what's going on. And you could not have done the ending better, after you die and the game closes, you are left there with a feeling of emptiness.

I genuinely enjoyed every moment of it. Great job!
Nikaoto
Nikaoto24 Apr 2018, 20:23
Despite there being no sounds, the game still stays atmospheric, in fact, I think having no sounds at all ties in well with the mood and story. Very well done!
Erkberg
Erkberg29 Apr 2018, 20:27
Such an atmospheric game, wow. Although there is not much to do, the dark story and mood kept my interest high until the end. Really liked the use of the growing dithering at the edge of the screen. Great job overall!
(PS: I had a little bug where the fishing line got stuck in the bottom left corner of the screen and I could not move it anymore and had to restart the game)
Relsqui
Relsqui2 May 2018, 06:20
This was exactly the right level of creepy for me -- one jump scare and I would've been done, haha. The changing exterior landscape is really effective, it kept me from knowing what to expect in a way that both added to the mood and kept the main mechanic from becoming monotonous. I would've liked to explore some of the questions raised in the story a little more before it ended, but having an end at all is still pretty good for a jam game. Great submission. :)
literallyjoshauthor2 May 2018, 18:21
ty for kind words. I've updated the description to make the fishing controls a little more obvious.

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