Attack on Mothership

Attack on Mothership

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
Made with Unity by me and my friend, its my first LD game.
Based on the Theme we made a fusion of Tower Defense, with the classic spaceship Shoot'em Up.
I was the coder, and UI designer, he drew the stuff.

I've missed the time, so various stuff was left incomplete, like ingame info, music and sound.
Many thanks to Giuseppe Portelli from http://www.aclockworkberry.com/ by the code to break Unity Aspect Ratio and Resolution, it corrects my mistake to have forgotten how unity is bugged to Aspect Ratio.
Any bugs now is in any gods hand's.

Edit:
Some guides to get you guys to know the game:

Control Guide(Included in downloads): https://i.imgur.com/w1YMZV8.png

Tower Guide: https://i.imgur.com/bwOblDb.png

Power Up Guide(They drop from Enemies): https://i.imgur.com/Zzs7OIy.png

Enemies Guide(Actually just pictures, and the boss is not there): https://i.imgur.com/QqenPpx.png

Again i'm sorry for the bugs, as far as i tested i found:

-After dying or losing shield the Ui still show the powers ups like you have then, but you dont have them;

-Magnet bom has no damage, it was my mistake, at some point i change its damage value to zero, for that i'm very sorry;

-Lag issues when have lots of towers and enemies coming down, it was the code i used for tracking, i lost lots of time trying changing it without success;

-Poor balanced and high difficulty, i was doing the last balance lacking few minutes from deadline before the submission hour, i was going to test when i play the build and found the errors caused by the aspect ratio, i used almost all submission hour to fix that bug and with that the last test was sent to the grave... For that i'm really sorry, but the game still fun, at least is what our friends said.
Found a bug?
Tell us on Discord