Basket BOOM

by hifire
Overall★★★★★★★★★★3.00
Fun★★★★★★★★★★3.00
Innovation★★★★★★★★★★3.00
Theme★★★★★★★★★★3.00
Graphics★★★★★★★★★★3.00
Humor★★★★★★★★★★3.00
scr_1.png
In Basket BOOM, your objective is to platform your way to score a point!

To score, you must first grab the ball and then carry it to the basket. After that, the character must reach the flag to win.

Controls:
A&D: Move character

Space/W: Jump

LCtrl/F: Throw the ball

scr_2.png
The game is incomplete. There are physics bugs and the window closes when you win. You can, however, modify the level by editing the map file at Assets/Levels if you wish to experiment with different layouts.

This Ludum Dare I challenged myself to make a game in SDL2 and, as expected, things didn't turn out that well. I had a lot of fun, however, revisiting SDL after so much time with Unity was surely a great experience!

screenshot
Genres: platformer
Tools: SDL

Comments2

Jrpl24 Apr 2018, 07:54
Although the game is not complete, I did play the level a few times over to try to speedrun the game! I was able to get pretty fast lol. The physics for the ball are pretty good and for being a little demo its pretty fun.
lukbebalduke
lukbebalduke2 May 2018, 19:33
Fun game!

The simplicity of the content in the game indeed allows the player to explore alternative and creative ways of gameplay, I found myself trying to do stupid points from outside the map throwing the ball just for fun haha!

Besides that, there are a lot of things that could and should be improved, first of them being the physics itself - the jumps do not make much sense, the player often gets flicked on the wall and the friction is a bit strange. The controls could also be improved, allowing the player to have more control over the throws and bombs displacement.

Overall it is a solid entry, Keep up the good work!

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