Bazzoccer
About the making of the game
This is my attempt at making something playable for this jam. On the first day I miserably failed everything i tried to do so I didn't actually get started with this project until the second day of the jam. I didn't spend as much time as I did the last two times i participated but this time I'm just happy i managed to make *something*!About the actual game
This is a physics based 2D soccer with (elements from shooters?). I know the link to the theme is kinda weak but hey it's something.About the controls of the game
Controls are what you'd expect. A and D to walk, SPACE to jump, mouse to aim and shoot.
Also, R to restart! To exit the windows version its alt + f4.
Comments13

Invixel24 Apr 2018, 13:29
@yinyin
1. Yes, i should have written a little text explaining the R to restart somewhere in game.
2. For me it feels more natural to have it at space even in 2D but perhaps it's just me.
3. Definetly would have been fun to rocket juggle the opponent but i simply didn't have enough time or energy to fix it, but otherwise good suggestion! :smile:
1. Yes, i should have written a little text explaining the R to restart somewhere in game.
2. For me it feels more natural to have it at space even in 2D but perhaps it's just me.
3. Definetly would have been fun to rocket juggle the opponent but i simply didn't have enough time or energy to fix it, but otherwise good suggestion! :smile:
YinYin24 Apr 2018, 13:43
Certainly not just you. Getting multiple games with A/D movement and space jump.

Yohoho Games 25 May 2018, 11:38
oh lol! it's so funny! a similar idea as we do) well, the shot looks very impressive for you! I liked it unambiguously, maybe you should add a variety if you develop the game and the mode for two players too, but the aiming then is unclear how to do the second player) and yes, aiming is very cool!

ThatSommeS11 May 2018, 09:14
0 : 1, 0 : 2, 0 : 3, 0 : 4, 1 : 4, 1 : 5, 1 : 6, 2 : 6, 3 : 6, 4 : 6, 4 : 7, 4 : 8, 4 : 9!
Very fun even though the A.I. wiped the floor with me! And I have to say I disagree with @YinYin and think the A/D space movement is perfect for this kind of game.
Very fun even though the A.I. wiped the floor with me! And I have to say I disagree with @YinYin and think the A/D space movement is perfect for this kind of game.

quadtree13 May 2018, 23:08
Nice and frenetic, although like some other people here I couldn't really beat the AI. If there's two things I'd add, it'd be sound effects and 2-player one-keyboard multiplayer.
Aditya Shukla14 May 2018, 04:23
A cute little game. Loved the concept and the execution. Overall a good game. Well done.

Lucas Ferrantelli14 May 2018, 08:37
Duude ! This concept is amazing ! I would like a 1v1 mode, plus maybe a menu, but anyway, this concept is sooo great ! Rocket Jumping and shooting in a soccer game, great idea !
Freebo14 May 2018, 11:44
I liked this game. Movement worked just fine. A nice 9:2 win in my first attempt.
Well done!
Well done!

ghostmaple15 May 2018, 05:39
Neat, straightforward idea, well executed. That AI is way better than I expected it to be for a jam!

jk500015 May 2018, 07:49
This was really fun game to play. I would really have liked some music and perhaps a bit better graphics in the game. Overall one of the better LD games. Well done.


Invixel15 May 2018, 13:41
@Belga54
Yeah i know i should've created a soundtrack, i did for my last 2 games
(Pathfinder https://ldjam.com/events/ludum-dare/39/pathfinder and
Debt crisis https://ldjam.com/events/ludum-dare/40/debt-crisis)
However, this time I simply did not have enough time to. I did not get anything done on saturday and though I had planned to submit it to compo I had to work on it monday evening to get it done. That is also partly why the graphics are so bad, i am not good enough of a programmer to have time left for that kind of stuff!
Thanks for the suggestions anyway, I appreciate it and it would be very helpful if this was my first jam!
@ghostmaple
I don't know how it turned out so well, it is the first AI i've ever written and it's actually just a few simple rules. The fun part is, the AI isn't even doing what i intended it do do when i designed it! But hey it somehow works so why change it?
Yeah i know i should've created a soundtrack, i did for my last 2 games
(Pathfinder https://ldjam.com/events/ludum-dare/39/pathfinder and
Debt crisis https://ldjam.com/events/ludum-dare/40/debt-crisis)
However, this time I simply did not have enough time to. I did not get anything done on saturday and though I had planned to submit it to compo I had to work on it monday evening to get it done. That is also partly why the graphics are so bad, i am not good enough of a programmer to have time left for that kind of stuff!
Thanks for the suggestions anyway, I appreciate it and it would be very helpful if this was my first jam!
@ghostmaple
I don't know how it turned out so well, it is the first AI i've ever written and it's actually just a few simple rules. The fun part is, the AI isn't even doing what i intended it do do when i designed it! But hey it somehow works so why change it?





Jumping with space rather than W to match A/D was a bit awkward in a 2D game.
And I wish the projectiles had more of an effect on the characters as well.