This is a great game! Really cute, not too hard (although maybe a bit too easy), and the graphics are nice. It does feel a bit clunky, but honestly it's really well done.
Very nice! Totally liked it. Love it how it is not turn-based and you can react to the NPCs and tricking them into falling down. Nice mechanics. Would've been easier if the plasma firing balls could kill the other ones.
Of all the games I've played so far I think this has had the most potential to become a full game. Lots of cool little touches (love the various expressions). At first I thought golf would have been a better metaphor until the enemy billiard balls come in and the whole thing clicked. Only real criticism is that level 3 was perhaps too hard in context with the other levels, but other then that I loved it!
Cute graphics and sound, and quite a lot of levels for a Jam game!
The gameplay is a little bit clunky though, I found myself often trying to launch my ball to no avail, so a clearer indication of when I can and cannot do so would be nice (like simply not even showing the charge bar behind the character while you're moving). Also some levels seemed to be pretty heavy to run.
Other than that though, it was a content-rich, solid entry. Very well done!
Really good; liked the graphics, sound, music and controls. My only complaint is that I got a pretty low framerate on my old-ish mac. Great work all in all though!
Fun game, looks good, feels good, sounds adorable. I noticed some framedrops when the first charging enemies appeared, and I got stuck at the level with 2 wizards and 2 knights, even though I think that's just because I'm bad at dodging.
Great game! Well done with the combination of genres. At first when i saw the title i was a little skeptical with the billboard, but you used it in a very interesting and fun way. The music is great and it helps a lot to give that feeling of tension. I love the face expressions of the balls, so cute.
Yikes, the later levels were really hard, but how could I not save the adorable billiard balls? I appreciate that one can control the player billiard at any time, but it was difficult to deal with the more complicated elements with the swordsball and wizardball. I do think the health bar is a bit short, making the game more difficult. It would have been nice to have temporary invincibility after a hit. Also, it was difficult to read when I got hit as well.
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My only issue is that the combats get a bit hard when the mages come in! Very good job overall
Keep up the good work! :)
The gameplay is a little bit clunky though, I found myself often trying to launch my ball to no avail, so a clearer indication of when I can and cannot do so would be nice (like simply not even showing the charge bar behind the character while you're moving). Also some levels seemed to be pretty heavy to run.
Other than that though, it was a content-rich, solid entry. Very well done!
Overall, fun game, good job!
skeptical with the billboard, but you used it in a very interesting and fun way. The music is great and it helps a lot to give that feeling of tension. I love the face expressions of the balls, so cute.