The difficulty curve felt a bit off, and it was very hard to understand when the enemies would spawn. I would completely avoid picking up energy when you suddenly started spawning swarms of enemies.
This kind of game also relies on game feel, so use magnets to make the player have hundreds of energy pellets flying towards them when it kills the swarms. Make the enemies shoot out particles when they die.
Despite the problems, I enjoyed the idea, and killing enemies was fun.
Comments6
This kind of game also relies on game feel, so use magnets to make the player have hundreds of energy pellets flying towards them when it kills the swarms. Make the enemies shoot out particles when they die.
Despite the problems, I enjoyed the idea, and killing enemies was fun.