this game is a combination of fps shooter + football here you have to either use you grenade launcher to direct the ball to the goal by shooting grenade or you can just kick it ps: please don't judge us hard this is our first game jam :) and ye don't forget to comment and give us feedback we are always looking upto u for suggestions so that we can improve our game! [important ] req:dx11 supported gpu(i dont know about dx10 or 9 unity does not support directx 9 anymore sorry :( ) ps:your antivirus might warn u about virus but its not a virus :p as.png controls: W=FORWARD S=BACKWARD A=LEFT D=RIGHT HOLD MOUSE 1 OR LEFT CLICK = SHOOT ps:you have to actually hold down the mouse 0 or left click to shoot grenade and wait for the animation to happen
Thank you for all the reviews, this is our First Jam and the game was made in a hurry because the theme was weird. Tbh it was really fun to make this game. Thank you a lot for all your reviews.
Very fun even with a few annoying situations: bombs/grenades pushing you everywhere can become a little frustrating and in general I didn't quite understand their funcionality. Even so, the idea was real cool and it was fun to play!
When my team scored 27 goals to the opponents' 3, I decided to stop.
Neat little idea. I'd recommend adding some sort of audio-visual feedback for the cases where the player gets pushed around (or gets affected by explosions?), as right now it simply feels like control is wrenched out of me for no reason.
4K UI scaling needs work. Furthermore, I couldn't see a match timer or a set amount of goals needed to win the game, so I just stopped at one point.
But otherwise -- I enjoyed this. It's a simple concept that's executed well enough to give me a chuckle. Good work.
i am sorry man i don't have 4k display to test our game on and about audio i am sorry for that 2 :p we didn't thought of audio in the beginning but thanks for your feedback we will be releasing this game with some more work on steam do give it a shot
Thanks for commenting and rating my game, played your as well, it's very confusing in a very fun way :) not sure if my ammo is limited or is it resuplied during time? Had fun playing it! I agree that it is really difficult to predict any exact outcome, but for me it was actually part of the fun, just flying around and trying to manage it a bit. I would just like to see other players thrown around as well, to make it a bit more chaotic :)
Nice! I liked the graphics and sound effects. It's easy to lose track of what's going on, but other than that, pretty good concept and solid implementation!
Really fun to play, but sometimes it feels awkward to be pushed to everywhere. The bong sounds of the gun/ball are pretty funny and its very fun to keep shooting everywhere and see the Ai players going crazy, haha. Not sure if its a bug, but it seemed not to shot when I was walking, but when I wasn't moving it was like a minigun, haha. Nice game, keep the good work!
Your game is fun ! But when you are hit you get tossed to the other part of the field, it can be a little fustrating to be out of the game sometimes :p I kinda like the sound effects too
Thanks for all the reviews. We will be adding a whole alot of new stuffs, actually its our first game jam and the idea and all the Back End Coding(By Shrinjoy) was done in a hurry.
Now Certain things like "Timer" "Goal" etc wasn't added coz we mainly wanted your opinion and you could say that it still in a Beta Form.
We will be adding different stuffs and soon release this game, after the Jam ends.
Once Again, Thank You for all the reviews, the community is awesome and the Game Devs have a whole lot of talent.
Great concept with nice graphics. Everything goes a little fast, but I quickly figured out what I had to do and had a lot of fun. Thanks and best of luck!
Nice idea, and a great effort! I think specific things to work on would be controls (mouse sensitivity is very low, firing has a delay), goal detection (I scored once and got 5 points!) and generally tuning the pace and chaos of it all!
great concept, actually fun to play, have some issues, for example, when you get a point, because the ball just need to touch the touchdown, you just to get in front of it an shoot many times to get points, sometimes the players just get in the contrary touchdown and get stuck in there winning, overall its a fun game, a fun concept, and pretty awesome game.
I like the idea but there's definitely room for improvement.
My suggestions are raise mouse sensitivity or give players the option to adjust it by themselves. Perhaps less players on the field or a bigger field because it feels a little tight while moving around.
The game is funny and with the right tweaks I think we can have something addicting ;)
Very funny! I liked this a lot! In my opinion you should probably reduce the number of player because there is not much space to move around. Well done anyway!
It's a good concept and it's pretty fun but it could be improved. The player should have the option to adjust the sensitivity and i think the explosions should do more. It didn't really feel like I was helping out or had any control over the ball. Power-ups or obstacles on the field would also make it more exciting.
Not a bad idea, I found it pretty hard to play though. Would have been better if the mouse sensitivity was adjustable, as I found it quite sluggish. The AI are also pretty difficult, and it's hard to touch the ball for the most part as a result. I also had a feeling that the AI on both teams were shooting at the same goal.
Still, a good idea and nicely done for a weekends work!
Actually no ais are aware of there goals but only when the ball is inside collider otherwise they will chase the ball just because the time was less we couldn't add enough stuffs we planned of adding if u guys are interested then we will polish this and publish this on steam along with multiplayer....but only if u guys are ready to support us.
Comments53
Take a look on my game: https://ldjam.com/events/ludum-dare/41/vector-rabbits-slayer
Neat little idea. I'd recommend adding some sort of audio-visual feedback for the cases where the player gets pushed around (or gets affected by explosions?), as right now it simply feels like control is wrenched out of me for no reason.
4K UI scaling needs work. Furthermore, I couldn't see a match timer or a set amount of goals needed to win the game, so I just stopped at one point.
But otherwise -- I enjoyed this. It's a simple concept that's executed well enough to give me a chuckle. Good work.
But Many things seemed confusing and there was couple of bugs.
:) make me laugh through the game. some minor bugs with shoot but still fun
Now Certain things like "Timer" "Goal" etc wasn't added coz we mainly wanted your opinion and you could say that it still in a Beta Form.
We will be adding different stuffs and soon release this game, after the Jam ends.
Once Again, Thank You for all the reviews, the community is awesome and the Game Devs have a whole lot of talent.
I agree with @Lyje that having some kind of goal detection, or maybe resetting the ball after a score would improve gameplay.
My suggestions are raise mouse sensitivity or give players the option to adjust it by themselves. Perhaps less players on the field or a bigger field because it feels a little tight while moving around.
The game is funny and with the right tweaks I think we can have something addicting ;)
Jk, it is meant to be small so that people cant goal easily.
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
https://ldjam.com/events/ludum-dare/41/witchs-escape
Not bad for a first jam!
Still, a good idea and nicely done for a weekends work!