BreakOut Typing

BreakOut Typing

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.88
fun: 2.67
innovation: 3.60
theme: 4.20
graphics: 3.00
audio: 2.66
humor: 2.53
mood: 2.62

BreakOut Typing



Heavily inspired by Breakout/Arkanoid type games, BreakOut Typing combines block destruction with learn to type mechanics. Although not as riveting as classic Arkanoid, typing to keep your ball alive is much more difficult.

HTML5 Link: https://mdschuster.github.io/

There are two words displayed on the screen, one on the left and one on the right. when you enter one of the words, the paddle will move to that location. If the ball is headed to the middle, you must time your word entry so that the ball will hit the paddle.

This game was made in 48 hours for LD41 by Micah Schuster

Controls

- Pressing Enter will submit the word you typed.
- Pressing Esc will pause the game.
- Pressing Space will release the ball.
- There are a few cheats too, shown on the main menu of the game.

Tools used:

- Unity 5.6.1
- Pyxel Edit
- Affinity Photo
- Bfxr
- Bosca Ceoil
- Font: Orbitron (OFL included in the source code)

Known Issues:

There's something wrong with the collision detection in certain situations that causes the ball to behave strangely. I didn't bother spending more time to track down the problem code.
Found a bug?
Tell us on Discord