
Build'em All !
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
A mix between a Shoot'em up and a City Builder!
You control a ship with which you can build a city and defend it against a horde of enemies.
- Little ship:
- 5 life points
- can shot simple bullet or guided missiles
- Big ship:
- 30 life points
- slower, can shot simple bullet or guided missiles
Enemies can destroy buildings.
- House:
- costs 100§
- consumes 1 power unit per second
- increases your maximum population by 10
- if not supplied by a power plant, max population decrease by 1 per second
- Power plant:
- costs 200§
- produces 5 power unit per second in a limited range
- Ship repair center:
- costs 350§
- consumes 2 power unit per second
- heals you by flying nearby (needs power to work)
![rHC09V[1].png](///raw/2c8/8/z/147fe.png)
![5nyfV3[1].png](///raw/2c8/8/z/147ff.png)
![OcWd++[1].png](///raw/2c8/8/z/14800.png)
![RzkzQg[1].png](///raw/2c8/8/z/14801.png)
The game jam release is not well balanced (enemy waves spawn time, money, moving speed...) but we are working on a post jam (non evaluated) release more equilibrated (and with better graphics).
- Balance difficulty
- Add max population to final score
- Add better buildings models
- Add more intricated behaviors (links between two genre)
- Add more enemy types
- Add more projectiles types
- Add attack patterns
- Add player upgrades
- Aiming with mouse is not totally accurate
The game
You control a ship with which you can build a city and defend it against a horde of enemies.
Enemies
- Little ship:
- 5 life points
- can shot simple bullet or guided missiles
- Big ship:
- 30 life points
- slower, can shot simple bullet or guided missiles
Enemies can destroy buildings.
Buildings
- House:
- costs 100§
- consumes 1 power unit per second
- increases your maximum population by 10
- if not supplied by a power plant, max population decrease by 1 per second
- Power plant:
- costs 200§
- produces 5 power unit per second in a limited range
- Ship repair center:
- costs 350§
- consumes 2 power unit per second
- heals you by flying nearby (needs power to work)
Controls
| Action | Keyboard/Mouse | XBox controller | PS controller |
|---|---|---|---|
| Forward/Backward | W/S | Left stick Up/Down | Left stick Up/Down |
| Stafe Left/Right | A/D | Left stick Left/Right | Left stick Left/Right |
| Rotate Left/Right | Q/E | LB/RB | L1/R1 |
| Fire | Left click | A | Cross |
| Build House | F | X | Square |
| Build Generator | G | Y | Triangle |
| Build Reparation center | H | B | Circle |
| Fire direction | Mouse move | Right stick | Right stick |
| Pause game | Escape |
Screenshots
![rHC09V[1].png](///raw/2c8/8/z/147fe.png)
![5nyfV3[1].png](///raw/2c8/8/z/147ff.png)
![OcWd++[1].png](///raw/2c8/8/z/14800.png)
![RzkzQg[1].png](///raw/2c8/8/z/14801.png)
Note
The game jam release is not well balanced (enemy waves spawn time, money, moving speed...) but we are working on a post jam (non evaluated) release more equilibrated (and with better graphics).
To do list
- Balance difficulty
- Add max population to final score
- Add better buildings models
- Add more intricated behaviors (links between two genre)
- Add more enemy types
- Add more projectiles types
- Add attack patterns
- Add player upgrades
Known issues
- Aiming with mouse is not totally accurate