The idea is really good. I loved the turn based part of the game.
More than one time I got cornered by bullets I couldn't dodge because of my past decitions. Staring at the screen thinking of a way to get out of the way of the bullets when you know you only have one hp left and no scape routes feels pretty bad...
First I thought: bullet hell game that is turn based, I can handle that, even though I’m shit at bullet hell games. Nope, I was wrong. It’s fun to see how you managed to make even turn based game feel really hard and so that every move counts. Game mechanics felt really thought out and well executed, only thing that bothered me was that you could have more contrast on enemies and enemy bullets versus player bullets and ship. Generally bullet hell games use this color coding to make easier recognise things in fast paced action.
Comments6
https://ldjam.com/events/ludum-dare/41/hype-time
More than one time I got cornered by bullets I couldn't dodge because of my past decitions. Staring at the screen thinking of a way to get out of the way of the bullets when you know you only have one hp left and no scape routes feels pretty bad...
Good JOB!