Busker-Move : Where's Dinner?

Overall★★★★★★★★★★3.00
Fun★★★★★★★★★★2.50
Innovation★★★★★★★★★★2.25
Theme★★★★★★★★★★1.50
Graphics★★★★★★★★★★2.50
Audio★★★★★★★★★★2.75
Humor★★★★★★★★★★2.00
Mood★★★★★★★★★★2.50
This is a quick "Pac-Man meets RPG type game with a bit of dexterity required to speed run this. When I was making this I had to make a little meta game with the RPG mechanic but it can be annoying if you aren't properly prepared for the end. Have fun and I can't wait to see what you all have created! Peace y'all!

screenshot

Comments4

RockhopperGames
RockhopperGames24 Apr 2018, 15:17
Wow, this is truly impressive! I'm curious just what you were able to use that let you develop not only a full rpg in the 48 hour period, but so many 3d assets!
Paradox ERauthor24 Apr 2018, 15:36
Smile Game Builder came equip with default assets that is a majority of the game. All mobs/animations are all default to (SGB). I added some trees and plants via a collection of fbx files I've never used before via 3rd party assets. I bought some DLC packs that contain SGB specific assets as well that I just whipped together. I really only just created the events, theory, and mild story. The rest is good ol SGB! thanks for checking it out!
Paradox ERauthor6 May 2018, 17:13
Alright I didn't see that there. Thanks for telling me!
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