In this game you pilot a futuristic ship through a gorgeous canyon and abandoned ruins infested by gicantic worms. We really wanted to make you feel as small as possible in these enormous environments It was our very first jam in 3D so we decided to have a pretty small scope to be sure that we woud be able to finish the game and integrate all the 3D assets.
Controls:
You control your ship with the keyboard arrows At any time you can press "A" to invert the Y axis At any time you can press "Escape" to go back to the menu and restart
@reivert yeah we are sorry for the inconvenience, we had some technical issues with the worm but we had already pus so much effort in it, it woud have been a shame not to show it
@sleepyGrin actually i used it for the first shot of the ship coming in the canion, but for the next one we didn't have enogh time so i just did it with code :/
You guys are AMAZING! To be able to do all thin in 3 days is incredible. The game looks AMAZING, the soundtrack is bliss(P.S. Please let us download the soundtrack. I could listen to that all the time) and the controls are great. I do wish we could control the camera using the mouse and I wished the ship was a little more centered to the camera's view. But these are minor quips in an otherwise beautiful game!
really nice setup and quality, but i didn't get the theme of the jam really plus it's more like an interactive trailer or similar than a game. really good tho
I don't think I have to talk about graphics anymore, they are stunning and something you could easily find from some game on Steam today.
I did not get the point (and theme) of the game but it was still a stunning experience. The flying was smooth although I would have liked to have more freedom moving the ship and camera. Now I constantly felt my movement was restricted.
Overall it was graphically and aesthetically very pleasing game. Some work on actual gameplay and you guys might have a real game in your hands.
Really good, the camera's movement could be smoothen a little bit but you'd want this experience to last way longer thanks to the music & arts. Would love to see a version with more content !
The visuals are amazing for this game. It's pretty cool that this is your first jam in 3D as well. One thing I could say is that the ship could be placed higher up in the camera view as it looks a bit uneasy. Leaving it lowered was a great idea especially since your goal is to provide a cool visual environment and you wouldn't want the ship to block the view. I didn't like how the game ends with showing a title and that there was no way to tell if the game was over. I stood there waiting for a while before quitting. I assumed there was nothing left that is lol.
Looked great, I can tell thats where most of the effort went here. Far too short for my taste, but still looked amazing. I couldn't tell what the two genres were you mixed though
Beautiful performance for the first time The harmonization of colors and the use of 3D are particularly successful beautiful team spirit for such an achievement in 72H
@Linkwin you can try using the repair functionality of winrar (by right clicking on the compressed file in winrar) or the problem comes from our upload, i'll check into it as soon as possible
Great job guys !! The graphics are awesome and the music is perfect it sticks with the atmosphere ! Make the full version on steam please ! #Kickstarter !
Comments39
bien joué les gars 👌
Just WOW.
You guys are AMAZING! To be able to do all thin in 3 days is incredible. The game looks AMAZING, the soundtrack is bliss(P.S. Please let us download the soundtrack. I could listen to that all the time) and the controls are great.
I do wish we could control the camera using the mouse and I wished the ship was a little more centered to the camera's view. But these are minor quips in an otherwise beautiful game!
plus it's more like an interactive trailer or similar than a game.
really good tho
I did not get the point (and theme) of the game but it was still a stunning experience. The flying was smooth although I would have liked to have more freedom moving the ship and camera. Now I constantly felt my movement was restricted.
Overall it was graphically and aesthetically very pleasing game. Some work on actual gameplay and you guys might have a real game in your hands.
The harmonization of colors and the use of 3D are particularly successful
beautiful team spirit for such an achievement in 72H
Please, take a look at my game too: https://ldjam.com/events/ludum-dare/41/confessional