CardDunTris - The Card-based tetris dungeon crawler! Ready for the most epic adventure?
Build your tower with dungeon rooms falling from above!
Battle dragons using the best sequence of cards! (Whoever has the most life at the end of a round wins)
Find treasures to unlock new cards!
Can you rescue the princess before you are defeated?
Coded in Godot with the help of my daughters Jolene (14) who did the art and initial game concept, and Carena (11) who helped select music and sound.
Update: Based on comments so far: The rooms will appears to "fall" off the screen as the camera moves up the higher you build in order to keep action on screen. Each color dragon has a set pattern(s) Elements react differently based on attack/defence and type (eg. water shield will absorb more fire damage than a fire shield does)
Very interesting game! Fun how you can build your own kind of castle. But it was pretty hard to know what was going on in the beginning. Really love the art and music!
I dont know if this was my browser's problem, but the last dungeon, where the princess was, after I pressed space to drop the dungeon, half of it went out of screen. I had put all the other dungeons in a 3-size rows. But overall, the game was simple and fun (just choose attack cards all the time :D)
Well done @jcwelgemoed! Especially since this seems to be your first ludum dare entry, Congratulations! :) This is a really interesting and innovative concept and I enjoyed playing it.
I like how you combined three (even more than required :)) genres that seem to be completely incompetible. After a moment it took to figure out how everything works, it was really fun. I especially liked the audio. A small tutorial might have been nice. Also the last rooms dissapeared at the bottom of my screen for some reason. All in all a really good job!
We also mixed the genre card game into our game (in our case combined with tower defense). You can find it here: https://ldjam.com/events/ludum-dare/41/cartds. We would love getting some feedback on it ;)
Really love the tetris element, great idea! You could take that even further. Card game made some interesting choices too. Good audio additions, - the groovy music was unexpected in a fantasy game!
Couldn't really figure out the rules for the card game initially. Only later finaly i started to understand how rounds are evaluated, but dragons' cards still seemed to be random. I just seemed to randomly win every time no matter what i did. Finaly the dungeons started to fall off the screen. Possibly i did not understand the tetris aspect of the game.
However, the look and feel of the game were really nice.
Well lost over what I believe was the last boss thanks to the princess, lovely how you jammed with your daughters, they must be talented because you can't feel it while playing. Still unsure what the "tetris" part actually is, as I just dropped the pieces one above the other x)
The game could be interesting to develop further, I think the main issue with it is the lack of feedback (what are the numbers floating around for example), working on that could greatly improve the experience 🙂
The music kind of reminds me of Spyro by the way, it suits well your ambience !
This is a very interesting and creative game! The graphics are beautiful, and especially pleasant when we know how you made things with your daughters. This family jam is a great idea. I saved the princess at first try though I did not understand everything, but the idea is good, and winning was fun!
I really like the artwork and the theme. It seemed as though the dragon always loses. It is definitely an effective way to combine two imcompatable genres.
Polished little game with a clever mechanic. Love the building-tower-with-blocks thing. Fighting mechanic may be a bit too random, would love it to have a little bit more of strategy so that player can be able to control their fate a bit more. But awesome entry nonetheless! ^^
Quite a nice little game - you seemed to be combining more than just two genres and that's great! I liked how they all seemed to work pretty well together, and I liked the small animations (like blocks wobbling after being moved) as it made the game feel more polished.
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But overall, the game was simple and fun (just choose attack cards all the time :D)
I like how you combined three (even more than required :)) genres that seem to be completely incompetible. After a moment it took to figure out how everything works, it was really fun. I especially liked the audio. A small tutorial might have been nice. Also the last rooms dissapeared at the bottom of my screen for some reason. All in all a really good job!
We also mixed the genre card game into our game (in our case combined with tower defense). You can find it here: https://ldjam.com/events/ludum-dare/41/cartds. We would love getting some feedback on it ;)
However, the look and feel of the game were really nice.
The music kind of reminds me of Spyro by the way, it suits well your ambience !
Nice job, gamers family 😄
The graphics are beautiful, and especially pleasant when we know how you made things with your daughters.
This family jam is a great idea.
I saved the princess at first try though I did not understand everything, but the idea is good, and winning was fun!
You can check mine here https://ldjam.com/events/ludum-dare/41/education-to-survive
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape