CardDunTris

CardDunTris

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.99
fun: 2.75
innovation: 3.19
theme: 3.47
graphics: 3.07
mood: 3.03
CardDunTris - The Card-based tetris dungeon crawler!

Ready for the most epic adventure?

Build your tower with dungeon rooms falling from above!

Battle dragons using the best sequence of cards! (Whoever has the most life at the end of a round wins)

Find treasures to unlock new cards!

Can you rescue the princess before you are defeated?

Coded in Godot with the help of my daughters Jolene (14) who did the art and initial game concept, and Carena (11) who helped select music and sound.

Update: Based on comments so far:
The rooms will appears to "fall" off the screen as the camera moves up the higher you build in order to keep action on screen.
Each color dragon has a set pattern(s)
Elements react differently based on attack/defence and type (eg. water shield will absorb more fire damage than a fire shield does)
Found a bug?
Tell us on Discord