CircleFire

by vedal
Overall★★★★★★★★★★3.17
Fun★★★★★★★★★★3.02
Innovation★★★★★★★★★★2.86
Theme★★★★★★★★★★2.98
Graphics★★★★★★★★★★2.07
Mood★★★★★★★★★★2.53

A short top-down shooter tower defense game where you play as a circle escaping through different levels. You have the ability to upgrade many elements of the game including your creeps and yourself. As the rounds progress the enemy places towers and you must battle against them, destroying them to earn coins. There are currently 4 levels but I plan to add more in the future.

Controls:
Use left mouse to shoot.
Hold right mouse to move.

screenshot

Comments15

Vedal
Vedalauthor25 Apr 2018, 19:25
Oops, forgot to set the the itch.io page to public. Should we working now though!
DinoGraveyard25 Apr 2018, 19:43
Fun, I liked trying to get more coins to upgrade my dudes. I kinda sucked at moving an shooting at the same time. I got to the second level, but couldn't get past the purple tower who has a steady stream of bullets. I had a hard time understanding the point of the creepers. They dont draw much fire or help out much.
sheehan
sheehan25 Apr 2018, 19:49
Man those purple towers are a beast. I'm not sure what tactic should be used against them. It would also be nice if your creeps did a bit more then run the route.
t-mw25 Apr 2018, 19:50
I enjoyed this! I had to stop at level 3 though, those purple towers are brutal. Reversing the roles of a tower defense game is a nice idea.
danes111125 Apr 2018, 20:22
Not as a new concept, but a still good game, is moving and shooting combined to mouse on purpose? Because it is pretty annoying, WASD or arrow movement would be better.
sprngr
sprngr25 Apr 2018, 20:33
This was fantastic. I loved the simplistic nature of the concept and control scheme. It got really hard early on and it drove me to keep pushing forward to try to just make it around the next corner. I enjoyed the upgrade ability so you can try to use some tact with keeping pace with your own creeps and use them as shields, or try to buff yourself to blaze through the levels. Really great stuff!
mattpattie225 Apr 2018, 22:11
@Vedal That was definitely worth the wait!
thank you for making it. purple dudes are insanely difficult. love the way you have done the store (and slow build if your struggling. its a really REALLY good mechanic
Seriously, Thank you for making this game. hope you do well :)
ramza
ramza4 May 2018, 20:19
This was surprising a lot of fun. The graphics weren't much, but the gameplay was great and the difficulty was spot on. I loved the music too! I was jamming out while I blasted my way through the maze. Great job!
Waveston4 May 2018, 22:19
Fun concept! I never thought about tower defence from the attacker's POV. One major drawback was the control scheme that disallows strafing - some enemy towers would be easy, some felt impossible. The concept of upgrading seems very interesting. However, in practicality it is hard to see the effects besides number of creeps. Also, giving the choice of upgrade in the beginning is a little odd, since at that point of the game I do not know what any of these choices mean in reality (eg. how important is health vs damage?). Sorry if I sound negative, these are just my thoughts on how to improve the concept I found fun enough to comment on :)
NilC
NilC4 May 2018, 22:54
Nice mechanics. But some polish of balance needed.
Adding of WASD/Arrors movement would be nice.
Also this mechanics deserves better visuals :)
LeonLaci
LeonLaci5 May 2018, 08:39
Interesting concept! But it has some issues. The right click to move is really wonky and sometimes it gets stuck, so it's impossible to pass the level. I feel like using arrow keys to move would be a better thing to do.

Good job! :smile:

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