Cocaine McBain - A Farm Rush Adventure

Cocaine McBain - A Farm Rush Adventure

This game is from ldjam.com, which is currently unavailable.
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overall: 4.01
fun: 3.97
innovation: 3.15
theme: 3.58
graphics: 4.68
audio: 3.75
humor: 4.02
mood: 3.96

(WINDOWS ONLY, SORRY!)


I did everything myself from scratch except all of the audio! :grin:


DOWNLOAD: https://goattoastergames.itch.io/cocainemcbain


TLDR; :sleeping:

- Farming Sim x Platform Runner
- Farmer takes cocaine to get all her farming done in time for the food truck.
- 3 Levels/days. Get all 40 crops and 40 animals.
- Star rating out of 5 at the end.
- If you hit a crate, you get sent back to the start of level one! Yes it's harsh, sorry!
- If you don't care about star rating and just focus on avoiding crates it's much easier.

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THEME :cow:


For LD41's theme of combining two incompatible genres, I thought I'd try to make a platform runner x farming simulator.

Farming sims are usually slow and relaxed and top-down, so I thought it would be funny if the farmer needed to rush around doing their farming in a different game style to the norm. I don't think I quite got the "farming simulator" part of it clear though, mostly just the platform runner. But hopefully you enjoy it anyway!

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GAME :video_game:


You play as Tabitha McBain, who has been too lazy playing videogames and has only 3 days left until she needs to fill the produce truck to sell her goods! While making coffee, she notices next to the sugar a conveniently placed jar of cocaine. She puts it in her coffee instead of sugar to give her the extra "buzz" needed to get all her work done in time!

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GOAL :star:


This game is super easy if you don't care about what score you get at the end. You can complete the game to the end without collecting a single item, so long as you don't hit a crate and get rekt. But...you'll only get 1/5 stars!

If you hit a crate - you get sent all the way back to the beginning of level one! Harsh, but I think it makes for a fun challenge. Also this was just easier to code in the short time frame so that I could spend more time on the art!

*Can you get 5 stars?? Show me a screencap if you do!* :grin:

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TOOLS :wrench:

- Game Maker Studio 2 Pro
- Photoshop CC
- Pyxel Edit
- Coffee (*NOT cocaine!*)
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BUG FIXES :bug:

- Accidentally deleted one of the crops, resulting in nobody being able to get 5 stars. Oops! FIXED.
- Fixed problem with score not resetting after the game ends.
- Fixed grass parallax issue.
- Fixed jump issue A BIT.
- Quickly added credits to menu, whoops. Forgot those!
- Improved tutorial image to make the controls clearer.

KNOWN ISSUES :cold_sweat:

- I have improved the jump in comparison to when I first submitted (where it was impossibly hard), but it seems to still be very hard and I need to work on my jump physics and timing in the future.
- I am aware that I should have checkpoints for each level instead of going back to day one, but I ran out of time to code this and I think it would be unfair for me to go back in and add this now.

But thankyou all for the feedback on these issues! :grin:

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:goat: https://www.goattoastergames.com/


:bird: https://twitter.com/Goat_Toaster

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