Colonel Alchemist

Colonel Alchemist

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overall: 2.50
fun: 2.00
innovation: 3.50
theme: 4.00
graphics: 4.00
humor: 3.50
mood: 3.50
Hello! Everyone! The job has done!!! YEAHHHHH!!!
Well, let's chill down! This is my first time to join LD and first time making a whole game by myself! I used to be a UE4 programmer in China, but this time I challenge Unity, the game engine I never used before except watching some official tutorials! And this is my result! Please enjoy!
About the theme, I was trying to combine "alchemy" and "military"... Yeah, you can see, they are not "genre"... When I find out I misunderstand the meaning of "genre", I only got 4 hours left. Well, I should improve my English and uninstall my translator.


Game description:
This is a QTE game + visual novel game, You should grab and shake some barrel to drop some military forces into the pot, and press your A&D keys as fast as you can before your enemy reach. It contains some memes I am interested in, welcome to find out and comment me!
About the sound, I can't finish it on my own, and I don't have that skill too, so you know, no sound...

The next LD I am going to join too if you need a teammate and you exactly need a programmer or a poor-skill artist(I can only draw simple Jap-Anime style right now), please contact me! No matter about the game engine, I am a fast learner!
!
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