Dance Masters of the Universe

Overall★★★★★★★★★★2.73
Fun★★★★★★★★★★2.76
Innovation★★★★★★★★★★2.16
Theme★★★★★★★★★★2.02
Graphics★★★★★★★★★★2.84
Humor★★★★★★★★★★2.87
Mood★★★★★★★★★★2.52
A hack and slash starring a dancer who uses her dance powers to rid the universe of evil-doers. The goal was a family friendly hack and slash but I didn't really hit my mark with family friendly.

screenshot

Comments18

ViridianGames
ViridianGames24 Apr 2018, 01:47
Fun! But I'm not sure how well it fits the theme. I guess the setting is a ballerina studio that is being invaded by demons? It's also quite difficult; if you don't kill the spawners quickly you soon get overwhelmed and your powers are not that powerful. Also, some music would have been nice!

On the other hand, the ballerina and enemies were drawn and animated well and all the mechanics worked properly. So a good effort.
nicksmaddog24 Apr 2018, 01:51
Fun game! I was disappointed there was no "You win!" after killing everything.
JLV
JLV24 Apr 2018, 01:54
Trying desperately to survive against the swarming monsters was pretty fun, the 3 abilities allow for some nice gameplay ! Kudos for the protagonist (these moves !) and the theme, I had a smile on my lips during the whole playthrough. The game would hugely benefit from mouse-based controls though.
aengusm24 Apr 2018, 01:55
Pretty fun! I would say it could actually do with being a little more difficult, as it was I was able to finish the game (e.g. beat anything and all the portals) on my first try, and there was no end game screen or anything. Might also be nice to have some background music.

Also, although the abilities were interesting and overall the combat worked well enough, the actual ability graphics didn't really fit in stylistically.
microwerx
microwerx24 Apr 2018, 06:17
Interesting concept. It would be helpful to explain that the last direction you head is the direction you fire. It's easy to be overwhelmed by enemies and have no way to win/lose rather than just dying. I was really hoping the dancing was going to be a bigger part of the mechanic.
Unentokku
Unentokku24 Apr 2018, 11:13
Pretty nice, reminds me of Devil Daggers.
Derek Brouwer
Derek Brouwer24 Apr 2018, 21:25
Pretty good! I didn't understand how gameplay fit into the theme, but the gameplay was fun anyway, and everything else was done well in the time you did it. So great work! :)
MagmaFortress25 Apr 2018, 05:43
Nice. I feel like it'd be a lot more fun if I could move and attack at the same time - maybe with mouse aiming?
Steve Sparkes
Steve Sparkes26 Apr 2018, 03:09
I'd love to see this further developed with rhythm-based interactions! Perhaps using moves at certain times according to the beat of the music would boost their power? A good submission for the game jam, good job!
Windowwasher28 Apr 2018, 15:54
Not a bad little game. My only complaint would be I often didn't know which way I was facing.
wwhnl
wwhnl28 Apr 2018, 21:56
is there a mac build for this game? would love to play!
automatonvx
automatonvx29 Apr 2018, 00:06
pretty fun arena hack and slash, didn't get the theme too much, the demons were pretty cute, some music would have been nice especially given the dance theme
candlesan29 Apr 2018, 20:49
The animation on the movement was definitely ballerina style. I like the design on the abilities I think it makes sense to have the short and long range attacks on no cooldown and moderate cooldown, respectively.

It was a bit difficult to aim my laswer where I wanted. The enemies moved in a more continuous fashion, whereas my movement steps were in discrete chunks. This made aiming my weaponry sometimes difficult. Couple this with a lack of facing. I can understand maybe you didn't want to have to draw multiple facing animations. Perhaps one way to solve this would just a single dot or "forward" vector line drawn on top that points in the direction you're going to shoot next.
Mektidas2 May 2018, 02:36
i'm not sure if there was 2 genres there, but the game war really funny and hard xD Great work! hope to see you in the next LD
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