This is my entry. If you have read my itch.io description, you will understand that I am not happy with how it turned out. So, what went wrong?
1) 3D Games are not my strong point but the way the game works requires it to be 3D. 2) The theme just was not on my side. I struggled with the theme a lot. 3) Unity forced loads of bugs upon final build - meaning the game effectively broke. The character flips and one of the core mechanics just doesn't work on the build, when it works in the editor??
As mentioned in my itch.io post, this game is not good enough. I have gone through so much, well, stress, to make this happen - there was no turning back when it was too late. Maybe in August?
@Spaceface14Dev Thankyou! I restarted once myself, for some reason you can't add force in the direction the player is facing in unity2D, so I had to change to the dreaded 3D!
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Didn't really like the music though :/