
DiscoSpy
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Welcome to the disco! :spy::dancer:
*While she enters an ultra-secure scientific complex to foil the plans of a malicious organization, a spy must face a surprising opponent: her irrepressible desire to dance.*
*DiscoSpy* is a Stealth/Rhythm 2D game. You have to avoid guards, security cameras and lasers. The whole complex diffuses disco music, which is your main weakness. If you get too much into the groove, you will have nothing left but to dance as much as you can to reduce your FUNK Fever.
If a guard catches you, you'll have to restart the level. To avoid getting caught, you can place yourself against a wall, and if you really have to dance, hide in a secondary hallway.
However, if dancing may be dangerous, you'll be able to pass through lasers with your disco skills! (but you can't see them, they're lasers)
LD release
This game is a little prototype we made with as much time as we could spare!
Hope you enjoy it nevertheless, it was quite the party to make, and we all learned a lot.
You can get stuck in the dance mode, if it happens, we're really sorry!
Thanks for reading, have a disco night! HTML5 link below!
Controls
- *Move* : Right and Left arrows (or A and D)
- *Hide* : Up arrow (or W)
- *Dance* : All arrows (or WASD)
Team :
- Darius Guernet (@darius-g): Game Design, Level Design & Programming
- Demontoon (@demontoon): Sound Design *(Composing)*, Programming *(assets & movements)*
- Elise Malbec (@elise-malbec): Graphics *(Sprites, animations & background)*
- Sakamoto-San: Programming *(Rhythm engine)*
- UltraBill (@ultrabill): Programming *(Enemies)*
- Wissam Azzi (@kiirohanabi): Game Design, Level Design & Graphics *(HUD)*
Special thanks to OctoClo!
Technologies used
- Unity- Adobe Photoshop / Illustrator
- FL Studio
- Inkscape
- Pyxel Edit
- Gimp
- The magic of DISCO