
Dungeon Solitaire
This game is from ldjam.com, which is currently unavailable.
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For this LD I tried to mix a Solitaire or Patience Card game with a Platformer. The result was pretty interesting and I enjoyed it lot! There's also a lot of space to expand on this idea.
Your objective in this game is to completely use your deck and reach the door that appears at the end when you do so.
There are basically two types of cards:
- New section cards: used to place new rooms with some base layouts.
- Modifier cards: used on rooms to modify their rules or layout.
You have to cleverly place your cards so you use all of them and still be able to beat the level. Good luck!
Controls:
- Mouse to drag and drop cards
- Arrows or AD to move
- Z or Space to Jump
- X or Left Ctrl to RUN
Controller supported for the Platform part.
Tools used: Unity, Paint.net, BFXR and Audacity.
[Changelog - Fixes after Compo deadline]
- Added a little text tutorial/controls on the Menu Scene.
- Added Esc key to close the game on Windows version.
- Added a confirmation window for Reset and Quit so people don't reset their match by mistake.
- Added Linux and Mac OS X builds.
Your objective in this game is to completely use your deck and reach the door that appears at the end when you do so.
There are basically two types of cards:
- New section cards: used to place new rooms with some base layouts.
- Modifier cards: used on rooms to modify their rules or layout.
You have to cleverly place your cards so you use all of them and still be able to beat the level. Good luck!
Controls:
- Mouse to drag and drop cards
- Arrows or AD to move
- Z or Space to Jump
- X or Left Ctrl to RUN
Controller supported for the Platform part.
Tools used: Unity, Paint.net, BFXR and Audacity.
[Changelog - Fixes after Compo deadline]
- Added a little text tutorial/controls on the Menu Scene.
- Added Esc key to close the game on Windows version.
- Added a confirmation window for Reset and Quit so people don't reset their match by mistake.
- Added Linux and Mac OS X builds.