🌽🍅Farmed and Dangerous🐺🧔

🌽🍅Farmed and Dangerous🐺🧔

This game is from ldjam.com, which is currently unavailable.
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overall: 3.12
fun: 2.38
innovation: 3.00
theme: 3.75
graphics: 3.25
audio: 3.25
humor: 3.25
mood: 3.12
No cornstalk is safe, no tomato plant secure. Whether it’s an ancient curse or mutagenic aberration causing you to change is immaterial, you must protect your property. By day, you are a mild-mannered agriculturist. By night, you are a hungry, razor-clawed, vegan werewolf with an insatiable appetite for grains and vegetables.

In this farm simulator/hack-n-slash, you are tasked with growing enough crops to feed your nocturnal hungers. Eat too much of your supply, and you won’t have enough cash to pay rent and save the family farm… The same family who neglected to tell you about the curse that’s affected generations of your kin.

Day phases give you the opportunity to expend stamina to plant and harvest crops as well as upgrade and expand your farm. Save cash to provide your nighttime self with buffs. Night phases turn you into a werewolf. Slash through nightmare denizens (in actuality your own produce) to replenish your daytime stamina. The more expensive the crop you destroy, the more stamina you get. Find the correct balance between farm-building and hack-n-slash action as you fulfill your destiny to become _Farmed and Dangerous_.

Features
- Day/Night cycle
- Voice overs
- Dynamic UI based on day cycle
- Animated creatures and player characters
- Basic creature AI (attacking and tracking)
- _Some_ music
- Player can attack (one monster type)

Instructions
- Move character with Arrow Keys
- Character attacks with Spacebar
- Left click to plant seeds (currently random)

Features to implement
- Store menu to purchase and sell goods (Graphical Asset complete, code not implemented)
- Counters for inventory and money (currently static, potentially random for effect)
- Attack sequences (all attacks by player and from creatures)
- Consumption and collection of produce
- _Some more_ music
- Sound effects (some recorded, yet to implement)

Sprite Sheet of artwork that didn't quite make it.
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