
God does play cards!
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
A tower defence where you draw cards to place on the battlefield and protect your gate!
Art - David Hunnestad, Ådne Bjaarstad Aspheim, Simon Doksrød and Ola Horg Jacobsen
Music - Lars André Hansen and Steffen Saunes Nesset
Alagard font: Made by: Pix3m
- Link to font: https://opengameart.org/content/pixel-fonts-by-pix3m
- Link to License: https://creativecommons.org/licenses/by/3.0/
mononoki font: Copyright (c) 2013, Matthias Tellen with Reserved Font Name monoOne.
- License OFL-1.1 http://scripts.sil.org/OFL
- Was this made to win? No.
- Did this become a good game? Not really.
- Did we have fun? Hell yeah.
- Did we learn more about game development? A lot more.
So yeah, not a game made to win the jam, but more so to be in it and have participated. This was our first LD and I think we did alright for it, and I wonder how many others actually used MonoGame to create a game :thinking: (aka. let's not be so unorthodox and use something like Unity next time!)
Either way, I hope some of you get some enjoyment out of this, even if it was mostly for learning more about gamedeving, and having fun, and not being the most complete thing, but it could be worse!
There ARE many bugs, and more needs to be implemented, but I think it has some amusement value to it as it is right now, as a prototype.
Since the balancing is waaay out of whack with this one, how few towers can you beat the game with? I managed to get it down to 5, so let me know if you manage fewer in the comments! :smile:
Credits
Programming - Simon Doksrød and Ola Horg JacobsenArt - David Hunnestad, Ådne Bjaarstad Aspheim, Simon Doksrød and Ola Horg Jacobsen
Music - Lars André Hansen and Steffen Saunes Nesset
Alagard font: Made by: Pix3m
- Link to font: https://opengameart.org/content/pixel-fonts-by-pix3m
- Link to License: https://creativecommons.org/licenses/by/3.0/
mononoki font: Copyright (c) 2013, Matthias Tellen with Reserved Font Name monoOne.
- License OFL-1.1 http://scripts.sil.org/OFL
Notes
In the downloaded zip, extract the files and run the .exe to play!- Was this made to win? No.
- Did this become a good game? Not really.
- Did we have fun? Hell yeah.
- Did we learn more about game development? A lot more.
So yeah, not a game made to win the jam, but more so to be in it and have participated. This was our first LD and I think we did alright for it, and I wonder how many others actually used MonoGame to create a game :thinking: (aka. let's not be so unorthodox and use something like Unity next time!)
Either way, I hope some of you get some enjoyment out of this, even if it was mostly for learning more about gamedeving, and having fun, and not being the most complete thing, but it could be worse!
There ARE many bugs, and more needs to be implemented, but I think it has some amusement value to it as it is right now, as a prototype.
Fun challenge!
Since the balancing is waaay out of whack with this one, how few towers can you beat the game with? I managed to get it down to 5, so let me know if you manage fewer in the comments! :smile: