The towers are just too inconsistent to make it past the 6th wave. Between not getting enough money, only having 5 health, and that towers never hit beyond wave 3 it just feels punishing.
The game is unbeatable because of the poor balance (not enough gold drops from pawns, waves are too random, not enough start gold etc). The core idea with this type of tower defence was nice (although the girl wasn't necessary).
Dices are always 4x4x5 or 4x5x5 or 2x4x5 in my case. Don't know why. Also, can confirm that turrets miss a lot. And I have a question — what do numbers on the way mean?
I love tower defense games so I was happy to see this on offer.
Although I did have some issues, towers seem to miss sometimes and there are no different towers even though the enemies do get tougher it's hard to keep up building enough of them to pass forward-
With a few upgrades, new tower types and more detailed graphics this could be great :)
Interesting Idea, but it may need some Balancing. I like graphics, they look quite well and work well with the sound to crate an fitting atmosphere. Overall great Game.
Always nice to see a tower defense game! I fail to see the second theme in this, where are any of the board game mechanics? Also, on my screen the positioning of the UI elements seemed somehow off (maybe because of 1920x1200 resolution?), and an ingame explanation of the dice would be nice.
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The dice is a multiplier, the size of the wave is defined by the dice
And I have a question — what do numbers on the way mean?
Although I did have some issues, towers seem to miss sometimes and there are no different towers even though the enemies do get tougher it's hard to keep up building enough of them to pass forward-
With a few upgrades, new tower types and more detailed graphics this could be great :)
Good work :)
Do me a favor and check out my game :)
https://ldjam.com/events/ludum-dare/41/sam
I fail to see the second theme in this, where are any of the board game mechanics? Also, on my screen the positioning of the UI elements seemed somehow off (maybe because of 1920x1200 resolution?), and an ingame explanation of the dice would be nice.