
I'm Not a hero
This game is from ldjam.com, which is currently unavailable.
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This game is combining classic Run and Gun gameplay with a Racing Game, the goal is not to get the higher score
but to get to the finish line before your opponents !
The game is an horizontal scroller.
You start with 5 other "allies" that will run against you to get to the end of the level first.
There are also enemies shooting at you to try to prevent you to get to the end of the level.
All shootings will not kill you but slow you down.
There are also some obstacles along the road like crates or barbed wire that you will have to deal with.
First time working together with this team, first time using unity. What a bumpy road it was :smile:
We ended up a bit overwhelmed by all the features we wanted to cram into the game: NPC running the race,
shooting, and mostly character animation (some sweet fuel for future nightmare).
The experience was tense and fun at the same time and we leveled up for the next Ludum Dare
Sending Love to all LD participant :heart:
Move -> w/a/s/d
Jump -> Space
Shoot -> Left Click or Ctrl
- Eloi Calleja: Graphics
- Corentin Bescond: Graphics
- Matthieu Realini : Sound design / FX / Game Design
- Florian Coulouma: Narration
- Maxime Lambert: Concept / Game Design
- Guillaume Gomez: Programming
but to get to the finish line before your opponents !
Game Detail
The game is an horizontal scroller.
You start with 5 other "allies" that will run against you to get to the end of the level first.
There are also enemies shooting at you to try to prevent you to get to the end of the level.
All shootings will not kill you but slow you down.
There are also some obstacles along the road like crates or barbed wire that you will have to deal with.
Dev Details
First time working together with this team, first time using unity. What a bumpy road it was :smile:
We ended up a bit overwhelmed by all the features we wanted to cram into the game: NPC running the race,
shooting, and mostly character animation (some sweet fuel for future nightmare).
The experience was tense and fun at the same time and we leveled up for the next Ludum Dare
Sending Love to all LD participant :heart:
Controls
Move -> w/a/s/d
Jump -> Space
Shoot -> Left Click or Ctrl
Team
- Leo Delisle : Graphics- Eloi Calleja: Graphics
- Corentin Bescond: Graphics
- Matthieu Realini : Sound design / FX / Game Design
- Florian Coulouma: Narration
- Maxime Lambert: Concept / Game Design
- Guillaume Gomez: Programming