
In the Details
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A managerial stealth game about sin and desire.
#### The Devil wants to collets all the souls in a small remote village, tempting the citizens with their hidden desires.
- The Devil must observe the citizen in order and catch a glimpse of their desires.
- The Devil can propose an exchange at any moment.
- Each transaction cost five soul-points.
- If the offer is right the Devil will receive ten soul-points.
- If the offer is wrong the devil will get nothing.
- If priests catch the devil, he will get nothing.
- Fellow Citizens in the line of sight of the transaction will call priests.
#### The Devil wins when all citizens souls are collected.
#### If he cannot afford a transaction the devil loses.