
Deal 'Em Up
Screenshots
Description
Satan is at it again! As a professional gambler, Satan approached you and offered you the card game of your life. Of course, you had to accept. You quickly learn, however, that Satan's card game also involves guns, bombs, and poison. You must slaughter as many of Satan's demons as you can before you succumb to death to cause him as much harm as you can.
It is probably obvious, but the genres we mixed were card game and top-down shooter.
Controls
WASD - Move your character. There are two move modes that can be selected from the menu.
Mouse - Aim your weapon.
Click - Activate the selected weapon.
ESC - Bring up the in-game menu.
1-4 - Activate the selected card
Card Types
Health - Heals you
Pistol - Single shot per click with a delay
SMG - Auto fire, hold the mouse button down
Bomb - Self-explanatory, but be careful about the distance. It will hurt you too!
Poison - Creates a poison cloud that stays for a while
A health card activates automatically when selected and is then discarded. Bomb and poison cards are single-use. Once used they are discarded. SMG and Pistol are timed cards. However, all cards, including bomb and poison, are discarded five seconds after activation.
Enemies are divided into waves and get harder with each wave.
We hope you enjoy playing this game as much as we have enjoyed making it.
The work was divided up as follows
James - Coding, Scripting, and 1 graphic!
Anthony - Most graphics and particle systems
Cameron - Remaining graphics, Sound FX, and Music
Tools Used
Unity 2017.3.1f1
Gimp
Bosca Ceoil
Bfxr
Notes about the WebGL Version
_Please note:_ We have come to notice that the sound fx seem harsher and louder in the WebGL version than in a standalone. We did nothing different and this is likely due to either the Unity Web Engine or the browser. Before starting a WebGL game, we highly recommend reducing the volume on the sound fx to about half. Thanks!

Comments16


James Dunlap23 Apr 2018, 23:47
@blinkenlights, thanks for the comment! And also thanks for the note about the name. That was the placeholder I created to be able to vote on themes and forgot to change it. It is fixed now.
OscarTrevejo23 Apr 2018, 23:58
Nice work lads! We also did a very original too, ye mid check it out?
https://ldjam.com/events/ludum-dare/41/hype-time
https://ldjam.com/events/ludum-dare/41/hype-time

James Dunlap24 Apr 2018, 00:23
@oscartrevejo done!

der_finski24 Apr 2018, 00:41
OMG that music XDD very nice game bro ;D
DraughtVader24 Apr 2018, 06:57
Neat little game! Enjoyed the overall theme.
Using WASD & 1-4 wasnt ideal though.
Using WASD & 1-4 wasnt ideal though.

Sophie24 Apr 2018, 08:12
The idea is pretty cool, though I have to agree with the previous commenter that the controls were clunky

Lamasaurus24 Apr 2018, 11:44
It looks like a fun game but it was pretty hard to play on an Azerty keyboard and maybe it would be better to use different keys for card select, maybe with the mouse weel?
change24 Apr 2018, 12:01
combine card game and shoot game,very good idea

Bitten Toast Games24 Apr 2018, 15:06
I'm not very good at it but I really love the game! Such a great concept (especially for the theme!)
If you have a second to take a look at our game I'd appreciate it :)
https://ldjam.com/events/ludum-dare/41/shipwrecked-on-robot-island
If you have a second to take a look at our game I'd appreciate it :)
https://ldjam.com/events/ludum-dare/41/shipwrecked-on-robot-island
LolliDepp24 Apr 2018, 20:04
Good idea! The transitions and menu could you some polish, and I had aa really hard time using any car other than 1 and 4 :)

Maytch24 Apr 2018, 20:20
Nice game, I feel with a bit of polish and some extra mechanics it'd be great!
kilosaurus24 Apr 2018, 21:19
Cool, this works as a game

Dartictheunic24 Apr 2018, 22:32
Pretty cool, actually would have like more feedback cause I wasn't sure whether or not I was hitting people at some point but the pitch is really good and the game is fun !
n00b26 Apr 2018, 18:30
I liked the way the game plays but the card aspect isn't really that significant since your enemies don't have cards and they all just shoot the same weapons. I think that there is a lot of potential for this idea though.

Linkwin6 May 2018, 00:54
Nice solid game! I enjoyed the temporary nature of your abilities from the cards. Game play was fun but not much to the game. You could definitely expound upon this and make something cool! A few other points:
* I enjoyed the music at first but it got old fast
* The layout of the saloon was very repetitive just making it smaller would help
* The enemy AI was fun for a while but were easy to outsmart
All in all it was pretty fun to play! thank you!
* I enjoyed the music at first but it got old fast
* The layout of the saloon was very repetitive just making it smaller would help
* The enemy AI was fun for a while but were easy to outsmart
All in all it was pretty fun to play! thank you!







PS: Your title here is wrong (set to LD41 Game)