It's not finished, but managed to get something playable to submit for the Jam. Didn't get a chance to make music. Art and sounds by WernerW Programming by Shadowl33ch
I think the towers are a bit too powerful and maybe add a UI element displaying how much the towers cost. Other than that, had fun playing it. Nice job! :)
Like Pure pointed out, the game is far too easy right now, way too much money and towers are way too strong, but that just needs some playtesting and tweaking. The art is pretty good and the TD part feels great.
The AI seems to be bugged and stops at the same beginning part of the map each time I played. I can't tell if there's a difference between the towers power-wise, but man I will never play another bird tower (that sound is so shrill).
Great concept and I can't wait to see it developed further!
@Raiyumi@jan5366x@PUR3 Thanks, yes that was on the todo list but didn't get around to it. The weekend didn't quite go as planned and we were short on time :slight_frown: Appreciate the feedback, we can only keep on practicing and improving for the next LD :smile:
@shadowl33ch he he , sure our game only containes like 12% of our produced work related to "run out of time & technical issues" but we have lerned a lot xD
i really enjoyed the art and the idea! the cute pets were a fun clash with "typical" tower defences. It does have the already commented bugs(for example the "bullets" for the goldfish don't disappear), but was still enjoyable, the thing i missed most was knowing the prices of the pets. A fun little game and i hope you learned a bunch, (usually LD is when i learn like 500+ times new things i can't apply anywhere :] )
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Great concept and I can't wait to see it developed further!