This game is my entry for ludum dare 41 good luck to all humans. (and non human creatures)
i used pico8 for this 😁.
you move by the dots around you dots disappear when collide them with walls and such.
you can open shop by pressing button at the right upper corner every wave you get 1000 money and each item cost 100 there are 2 types of item one tank who shoots left/right one blast bomb which blast people away depending on the place of the bomb
Go down on the itch.io page for download links
Here is the game play trailer 😁😁 (Youtube make the quality to go down a lot ):
I like the pixel art and the vibrant color pallet. The gameplay was unique. I found it interesting that colliding with walls got rid of the dots, limiting the area you could move in. This added a layer of depth to the movement system, although it took me a while to figure out how to play. My main criticism would be that there is quite a lot going on all at once, making it hard to keep track of everything on screen. Still, this is a really interesting entry. Nice work!
@superpokeunicorn i agree i was going to remove the pong background but i didn't and for the figuring out how to play i 100% agree that i did not gave enough information to user on how to play i should have added a tutorial level.
Good job! Nice art, although the blurriness rather ruined it. The audio was a little lacking, but that's okay when compared to the interesting mechanics. Good job, and good luck!
I've tried this game, i've failed this game... I found it very difficult, i'm feeling so stupid. Anyway, back to the game! It's great, great graphics, greate sound and gameplay, it's only me the problem. So apart from that your game is simply great!
Very cool idea, but I feel like the randomness hurts the game a little bit, sometimes it's a real puzzle how to get to the door, because you don't have much moves at the very start of the level. The ball is also a bit too fast for me.
The gameplay felt solid, but it was frustrating at times when I would need to go in a certain direction, and there were no more spaces to allow moving in that direction. I liked that Manly Thomas showed visible damage when he was hurt by the obstacles. It felt like the exit spawned in random locations, which made some levels easy if the exit spawned to close to the entrance. Some more interaction with the pong game could have helped make it more applicable to the theme.
@levidsmith this might be late but there are options to move after your dots are gone in up right there is a shop you can use the blue bomb which will push you and enemies.
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