Maroon

Maroon

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.85
fun: 2.81
innovation: 2.55
theme: 3.08
graphics: 3.37
humor: 2.91
mood: 3.01
Maroon is our entry for this Ludum Dare. We tried mixing a platformer and a cute 'em up (remember those?). Not the most far fetched mix-up, but it was fun, and lots of hard, hard work. We tried to make the game as cute as possible, though remote collaboration brought new challenges we weren't used to.

BUG FIXES:
-Ship no longer slides when landed.
-Splash screen now works on HTML5 version.
-Music now works.
-Ship/Player no longer sticks to the ceiling when respawning.
-Ghosts now back away when the player dies, to avoid the infinite death loop.
-Windows version now available. Recommended.

KNOWN ISSUES:
-Parallax scrolling is all crazy on level 3. The sun still scrolls. This only affects HTML5 version.

Credits:

🔹Juliano Reis (@juju) - Programming, Game Design, Level Design

Twitter: twitter.com/djudjubs

itch.io: jujubs.itch.io

🔹Vitória Steckel (@vittusteckel) - Art, Animation, Game Design

instagram.com/vittusteckel/

twitter.com/VittuSteckel

vittusteckel.deviantart.com/

🔹Pietro Gama - Art, Sound

instagram.com/onryou_/

twitter.com/190496P

🔹Gabriel Krieger - Additional Art, Support

instagram.com/krigs998/

All feedback is appreciated!
Found a bug?
Tell us on Discord