Mouse - Control the Camera WASD/Arrow Keys - Move Space - Set Up / Tear Down Shop
You have three days to earn as much gold as you can! Sneak around the dungeon while avoiding the other monsters and supplying any heroes in need by setting up shop nearby. You can tell when a hero is in need by the big "!" above their head.
Heroes will be lured in by the sound of you opening up shop. Just give them a moment to peruse your wares. Before you know it, you'll have a shiny new gold piece, and they'll continue along their way.
The deeper you delve, the more gold you will get for your sales.
Cool little game ^^ I found the art really cool, and the concept as well :) Maybe could you bring the idea furhter like a phase where the little minion have to collect what he sells, or some things like that ^^
Interesting little game~ A little bit of stealth, little bit of dungeon crawler, little bit of vendor sim... Music's a little wonky, but I adored the voxel art! Their animations are quite expressive for being made out of voxels, well done! Monster/Master and hero paths seem to be well thought out... couldn't really find an exploit or easy way to earn that sweet gold coin without getting bitchslapped.
Being a shady huckster on the run from Shrek is something I never knew I wanted to be. Got 7 gp at the end of the day, which, under D&D 5e rules, is enough for a wealthy lifestyle. That's pretty good!
It's nice that there's audio, and the animations are pretty good. I quite enjoyed this as a proof of concept.
I thought the concept was awesome, and the graphics/movement were really well done. My gold never increased even though a little sound effect played when the hero walked over to me, but overall really good job :)
Keep coding :)