Nūn

by samupo
Overall★★★★★★★★★★2.98
Fun★★★★★★★★★★2.44
Innovation★★★★★★★★★★2.86
Theme★★★★★★★★★★3.15
Graphics★★★★★★★★★★3.54
Audio★★★★★★★★★★3.46
Humor★★★★★★★★★★2.00
Mood★★★★★★★★★★3.20
Your goals is keeping the garden alive. For that purpose you have to provide water, sun and soil before the bars run dry. Using Z, X and C at the appropriate time will trigger a card which will refill one of the bars by a little amount (Z for water, X for sun and C for soil). The amount of that refill corresponds to the value of the card (1 to 3).

Be aware of the cards because each one will have a different speed and might throw your rhythm off balance!NUN 4.png

screenshot
Genres: rhythm
Tools: Unity

Comments15

ccglp
ccglp24 Apr 2018, 02:21
End scene is a huge WTF.

Is very well put together! Visual feedback is great, and music is great. I think is very hard, but this might be my bad skill
lobsterblues24 Apr 2018, 06:56
Love the aesthetic and the grim mood. I like how flexible but still easy to use the main gameplay system is, and quite challenging! Music was fantastic, too. Great job!
sunnray
sunnray24 Apr 2018, 09:58
I wonder if there is any way to win? Was quite hard for me too. At some point even if you manage to get every card, the refill is still not enough. Loved the mood too! Nice work overall.
Oniekym
Oniekym24 Apr 2018, 10:01
Like the style of art.:) bit hard to read and play at the same time. Nice Game!
Samupoauthor24 Apr 2018, 10:33
@lobsterblues @sunnray
The game is designed to be impossible to beat. We did it like that to convey the message that "death is inevitable" and that "the time does not flow back". It's a constant struggle against time with only one possible ending. Knowing that, what do you think of it?
0nironauta
0nironauta24 Apr 2018, 13:25
I like art and music. Also the gameplay. I miss a game over screen with replay or something like that. Congratulations for the work.
La mecanique du plastique
La mecanique du plastique24 Apr 2018, 17:59
Wow, it's tough, it really made we work on my reflexes skills !
A game over screen would have been great to end the game properly.
Nice graphics and good job though!

EDIT : maybe I didn't get to the endings after all, I'm not sure
khofez
khofez24 Apr 2018, 19:34
The idea is very nice, the game is quite fun but at some point when I lost nothing happened
sunnray
sunnray24 Apr 2018, 21:11
@Samupo So the game over screen is basically a winning screen too huh. But if there is no way to win, there still should be some way to indicate the progress, in my opinion. Like a timer, or slight changes to the background.
Samupoauthor25 Apr 2018, 22:57
I've seen several comments regarding the end screen.

The game has no end screen. It has an ingame animation that fades into the main menu and resets the game like that. It was designed like that on purpose to convey a stronger message and avoid having a "more arcade" feeling to it.
Tay Elenberg28 Apr 2018, 20:43
Nice pixel-art! Looks very good!
minibobbo
minibobbo3 May 2018, 03:01
Art and mood were great. Once I saw the ending and realized was I was seeing I looked at the beginning and could see it there too. Creepy stuff.

I'm not sure this game is possible. I think that you always lose. Is it possible to win?
HOPgames
HOPgames3 May 2018, 05:05
Good graphics. You should add a restart screen once you fail, because I didn't see one.
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