A game with simple rules.You can win the game by any path you like. We combine Light gun game shooting and platform together. It is a relaxing and funny game,players can shoot everything in the game to win. We hope to see your smile. Rules: Just change the green terrain by shooting. Find and collect enough hearts to win.
Three cases you will lose: 1.Killed by monsters or traps. 2.Suicide:-)
Notes: Although you can play this game by yourself, we highly recommend two players together, one for keyboard control while another for mouse control.
Very funny little game! The graphic is good, and the music is awesome! Although its a little hard to control, especially when you jump. The idea is very innovation.
the art style and the music are lovely! However, like above comment, the control are not smooth enough, especially when you jump to the wall, it just stuck there.
Cool idea and great artwork :paintbrush: controls are a bit stiff :video_game: As you're using Unity, you could generate a WebGL build and deploy it on itch.io to make the game easily available to Linux/Mac users
Definitely echo the others on the slippery controls, but I loved the use of light gun. Double (triple, quadruple...) jumping with the gun feels really good, and the level design complements it. I also really loved the boxes with enemies in them. Super clever and amusing. The music was excellent, but I do wish it looped better.
I like most other things, the idea itself is good! That you can shoot anything and effect the world is fun, and by making you have to go UP you cant cheat the system that easy as you need platforms to progress. The art is also very fitting and it has a general good mood.
However, the jumps... I don't mind the floaty controls, but when I'm standing on the ground and press space I want to jump! Especially when a missed jump could set you back so far in the game.
Love the music and general level design and artwork - it fits together nicely. I found myself getting stuck on walls a little bit but not inescapably. Overall, nice work.
Great idea here but controls felt too sloppy to make me smile. Jumping didn’t always work, I would get stuck on sides of the platforms and movement acceleration far too quick. Visuals and music are top notch though. I would love to see this more refined and maybe try it as co-op.
Very good work on graphics and sound. I like the idea of puzzles with gravity in platformer, but physics interactions can still be improved: I mean sometimes platforms stuck in each other or jitter. I like the mechanics when pieces of erased ground are turning back, it seems interesting, and it feels like one could play more with it.
The one, minor thing, that is bothering me, is how such an adorable pink creature could smash robots to the bloody spot? Well, lets think that this is its dark side)
@kpded Actually I was thinking of fruit jam when designing, but finally made it blood-like haha. You made me imagine a horrible alien creature haha! I like those scifi things by the way.
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However, like above comment, the control are not smooth enough, especially when you jump to the wall, it just stuck there.
As you're using Unity, you could generate a WebGL build and deploy it on itch.io to make the game easily available to Linux/Mac users
However, the jumps... I don't mind the floaty controls, but when I'm standing on the ground and press space I want to jump! Especially when a missed jump could set you back so far in the game.
All in all, not bad! Cheers
Can you Rate also my Entry. I love to read what is your opinion in my game: https://ldjam.com/events/ludum-dare/41/gender-circle
The one, minor thing, that is bothering me, is how such an adorable pink creature could smash robots to the bloody spot? Well, lets think that this is its dark side)
The controlls felt really cool but took some time to get used to :) The music fittet the game perfectly.
It would be really cool, if you left some feed back for our game (https://ldjam.com/events/ludum-dare/41/cartds), thanks!