Hey! That's a pretty sweet tower defense game! It's got a very hectic feel without any breaks in the assault which makes it quite fun.
It took a few tries to learn how to start off since you can screw yourself with the resources from the beginning (with the population count mainly, I never had any problem at all with the food: clearly these people are expert farmers). Being able to get stuck indefinitely on a lack of resources feels like fowl play from the game.
This game is pretty neat. I like the idea of combining tower defense and city building. Having to gather resources makes the whole thing a lot more frantic. My largest criticism would be that the game goes a bit too fast and never seems to let up. Having waves of enemies as opposed to a constant barrage of them would give the game a much better pacing. Despite that issue, this game is solid overall. Nice work!
I like the art, setup and idea. However, I could not get past the first wave of enemies as they are super fast. I find that when i loose, the application closes down.
I would like to try it one more time once you've made the AI easier.
Looks like you made it all in C++? Awesome :thumbsup:
It took a few tries to learn how to start off since you can screw yourself with the resources from the beginning (with the population count mainly, I never had any problem at all with the food: clearly these people are expert farmers). Being able to get stuck indefinitely on a lack of resources feels like fowl play from the game.