Overcharged

by cryovr
Overall★★★★★★★★★★3.45
Fun★★★★★★★★★★3.54
Innovation★★★★★★★★★★3.03
Theme★★★★★★★★★★2.91
Graphics★★★★★★★★★★3.74
Mood★★★★★★★★★★3.44
Genres: Stealth + Bullet-Hell

//README//

ScreenShot0.png
The core objective (at least at the start of the game) is to collect all CHARGES scattered around the planet, avoiding being spotted by patrolling enemies. Stay out of enemy lines of sight and you should be well on your way, remember you are very fragile in comparison to them.
Once you collected enough charges to fill up your OVERCHARGE meter (blue meter) your stats will be boosted overwhelmingly, and so will be the amount of enemies bullets coming your way.

ScreenShot6.png
//Important Notes to Keep in Mind//
- You can (and should) use your projectiles to propel you forward (as a form of rocket-jump) for maximum mobility.
- The WHITE meter over your head is your health, the BLUE is your overcharge.
- You can MELEE enemies while they are not looking at you for an instant stealthy kill.

OVERCHARGED stats:
- 4x Damage.
- 0.1x Damage Taken.
- 2x Projectile Blast Radius.
- 2x Projectile Blast Force.
- 1.5x Projectile Speed.
- 1.5x Melee Range.

//Controls//
- use WASD to walk around the planet.
- SPACE = jump.
- MOUSE1 to shoot.
- MOUSE2 or LSHIFT to MELEE.


I Used Unity, Blender, Photoshop and Illustrator to make this mess.

that's it! :3

screenshot

Comments54

James Leib
James Leib23 Apr 2018, 03:21
The macOS build leads to the Windows Build. Game looks cool though so @ me when I can play
Cryovr
Cryovrauthor23 Apr 2018, 03:24
my bad. i'll send you a link with the correct build
BenPeterson23 Apr 2018, 03:27
Game got really fun when I figured out about the rocket jumping, I feel like it should have some sort of radial/explosion effect to let you know what's going on

i like how it's broken up very different gameplay sequences but the map feels the same. rocket jumping around to move while fighting the flying enemies was super fun

great job with this!
Cryovr
Cryovrauthor23 Apr 2018, 03:31
thank you, totally agreed, the rocket-jumping is where i spent the most time, glad you enjoyed
KRP23 Apr 2018, 03:31
I really wish I could see a more developed version of the game!
Cryovr
Cryovrauthor23 Apr 2018, 03:34
i know, i'll manage my time better next time for sure!
Cryovr
Cryovrauthor23 Apr 2018, 03:35
@james-leib i updated the MacOS build with a correct link (hopefully)
Carter Andrews23 Apr 2018, 03:40
This game would benefit greatly from sound fx and possibly some light music. The gameplay was fun and inuitive if you read the directions. I experienced some light physics bugs but overall a very solidly built game
Apple Dash
Apple Dash23 Apr 2018, 03:44
The controls feel very clunky, even with "bullet jumping". The game feels distinctly broken into two parts -- stealth and bullet hell -- not a combination of the two. And stealth is lacking, as the enemies don't react to anything player does, so you can snipe them from the distance, or jump on to of them and perform a melee kill and they would just act like nothing is happening.

It's very pretty, though.
Cryovr
Cryovrauthor23 Apr 2018, 03:50
@apple-dash i'm completely aware, that's exactly the aspect that i tried to optimize up until an hour before. i appreciate the feedback a lot!
James Leib
James Leib23 Apr 2018, 04:12
@Cryovr the Dropbox link still is a .rar file so I can't open it
creepyounguy23 Apr 2018, 04:14
The Visuals are pretty good and spamming bullets and watching things blow up was entertaining. The main weaknesses of the game were the controls and the platforming/ collision inconsistency. I feel like the jump height was inconsistent and I would randomly jump when hitting certain platforms. Also effects would make the game way better especially considering all of the cool visual effects.
Marchmain23 Apr 2018, 05:14
Wish I had read the instructions -- it didn't even occur to me I could just use WASD to move instead of the rockets. Really fun!
James Leib
James Leib23 Apr 2018, 05:25
It works now. Great game, rocket movement was very fun.
Habeeb Mohammed23 Apr 2018, 05:39
Really awesome! Love the design of the game.
vilix64
vilix6423 Apr 2018, 05:57
Amazing graphics + I love the small planet gravity system. :slight_smile:
SeaHam23 Apr 2018, 06:06
Not sure if there was sound or if it was just me. Well done on the shooting!
Potondo
Potondo23 Apr 2018, 06:40
Really nice looking game, and the sudden shift in gameplay when you get overcharge is really cool too.

I did find the movement a bit awkward at first, but it isn't too hard to get used to after a while.

Anyway awesome work!
Horbee23 Apr 2018, 06:41
Really fun game, I loved the effects and the mechanics. The only thing I missed was a scoring system. Well done!
RobinbyZhou
RobinbyZhou23 Apr 2018, 07:52
Graphic is pretty good. I love the planet style!!!
JeffChen
JeffChen23 Apr 2018, 09:50
I like the graphic.The game is more like a flight game,lol
Krystof Klestil
Krystof Klestil23 Apr 2018, 09:54
So fun! as mentioned above the planet style works really well here, the mechanic feels new yet easily understandable and blasting those enemies (and yourself) away to KA-BOOM-BAH! land is very satisfying, lots of potential here.
Persijn
Persijn23 Apr 2018, 10:56
Wow what a fun game to play! :smile:
I really liked the shooting and fighting of the game.
The rocket jumping was a bit confusing in the start. I expected it to be jumping when i shot a bullet. Not when it hit the ground. The graphics are simple but really well done, one of the best parts of your game. I really miss some sound effects on the shooting and hitting on enemies. I don't really see the stealth and the theme in the game. :fox:
Olivier Millochau23 Apr 2018, 17:35
Very pleasant game to play, to rocket jump coupled with the ability to make bullets rain is very satisfying !
The only cons I can think of is that the "stealh" part of the game almost feel non-existant
Vyolfers
Vyolfers23 Apr 2018, 17:46
Such a nice game! I love the simple graphic and I had to get used to the movements! It'll be nice if there is a scoring system
Guvitron
Guvitron23 Apr 2018, 21:25
I really like the style of the world, the bullets, and explosions. Lobbing shots feels very satisfying.
Listonos
Listonos23 Apr 2018, 21:59
It was definitely fun for a while. I must praise the graphics above all else.
BSanchez23 Apr 2018, 22:15
The controles are a bit clumsy, the goal and theme not clearly defined, but, god, your graphics are gorgeous ! it's amazing what you can do with a filter and some simple geometrical formes !
Cryovr
Cryovrauthor23 Apr 2018, 22:59
@habeeb-mohammed @vilix64 @seaham @RobinbyZhou @potondo @horbee @jeffchen @krystof-klestil @persijn @olivier-millichau @vyolfers @guvitron @listonos @bsanchez
Thanks a ton for the quality feedback, it does help a lot. i'm glad a lot of you seem to like the aesthetics. i'll definitely experiment further with the Shader work i did during the weekend, it all indeed boils down to filters and faces. Additionally, i'm specially glad that you also seem to like the core mechanics. I'll do a blog post addressing the inconsistencies and discrepancies with the controls that annoyed so many of you (and definitely rightfully so) plus the several aspects where the game lacked substantially. o/
devinwilson24 Apr 2018, 01:01
Really dig the coherent, cohesive style.
Thy Duck24 Apr 2018, 19:38
It's a nice concept, could definitely use some sound and some visual explosions so you know what's going on, but the mechanics are still fun and pretty well done for a weekend. Great job!
Cryovr
Cryovrauthor24 Apr 2018, 20:18
thanks a lot @thy-duck i definitely lacked on that aspect but i'm glad you enjoyed the mechanics!
Rayne
Rayne24 Apr 2018, 20:19
I really like the graphics and the way everything moves.
great work here!
arc1llusion25 Apr 2018, 01:18
You should probably add a way to quit when the game is full screen. I had to task manager close the game.

Otherwise pretty and pretty solid, if a little clunky on the movement as others have mentioned. Really dig the aesthetic.
NoahRo
NoahRo25 Apr 2018, 01:33
Fun game!
Started very slowly and easy, and then the bullet-hell aspect of the game hit! The switch surprised me (in a positive way).
Some music and sound effects would have been nice.
Nice entry!
NoahRo
NoahRo25 Apr 2018, 01:36
(forgot to mention in my previous comment)

When I touched the final blue charge, it didn't disappear;
it triggered the switch to the next phase though, so technically I picked it up.

Just thought I should mention this.
Danny88881
Danny8888125 Apr 2018, 01:37
For some reason I thought it was an FPS from the photos, nevertheless it was an amazing game. I loved the visual effects and rocket jump! My only criticism is that it could of had a more exciting background!
Alex_ADEdge
Alex_ADEdge25 Apr 2018, 01:38
Neat little game! Good stuff
Blood Saint25 Apr 2018, 01:38
I would love to play this with sound effects and music. lots of fun
Cryovr
Cryovrauthor25 Apr 2018, 01:41
Thanks a ton @noahro ! very likely this has to do with the way i parsed through continuous collisions, I'll try and diagnose the bug right now!
Cryovr
Cryovrauthor25 Apr 2018, 01:46
most definitely! @danny88881 there's a ton of aspects that i had to cut out of the game just because of poor time management
NoahRo
NoahRo25 Apr 2018, 02:00
@Cryovr No worries! It's not a game-breaking bug, anyway :)
Bugs are to be expected in a game jam.
TechnoNugget
TechnoNugget25 Apr 2018, 02:04
I played your game and enjoyed it, I think it could benefit a ton from a score/kill counter though. Here's a break down of my views on it:

Pros:


* core gameplay is fun
* satisfying screen shake
* planet shaped terrain gives it a cool little twist

Cons:


* Janky physics, please please work on the collisions and the player movement
* Particle effects dissapeared too abruptly, they should fade or shrink or something
* Poor implementation of stealth

Either way, awesome job for completing the game for LD, that's more than most people can say ;) Also I really appreciate the massive amount of games you've played and rated!
Darby Costello
Darby Costello25 Apr 2018, 19:09
Loving the minimal graphics and I think that with a little more polish this could make a solid commercial game. I personally found the physics to be pretty good - it's always tricky to get it realistic but playable when you're working with radial gravity, so my hat is off to you for pulling this off. Great work.
Blinkenlights
Blinkenlights25 Apr 2018, 21:47
Awww... no Linux? No Web? That means no play for me :(
Cryovr
Cryovrauthor25 Apr 2018, 22:40
@technonugget @darby-costello I appreciate it man, and you know? these comments in particular have somewhat convinced me to improve upon this game and make it into a complete experience. i like to think of it as a "minimum viable product" (emphasis on the minimum). as soon as i finish my exams i will start working on it fixing all of the issues and materializing all of the suggestions and feedback, perhaps i may add a "Post-Jam" link to the page if any of you like the idea
Ben Pearson26 Apr 2018, 00:18
Interesting game, I like the overall feel, and especially how you can "Scorched Earth" the projectiles. I'm not quite sure how this fit the theme, but I agree that it could be a solid commercial game!

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