Pet THAT

Pet THAT

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.92
fun: 2.81
innovation: 2.88
theme: 2.52
graphics: 3.19
humor: 3.14
mood: 2.98
Dodge whatever life sends your way and pet that adorable friend!

This game is about eternal struggles, escapism and pets. It combines lite bullet hell and caressing sim!

This is my 4th LD, and first time compo. I have always participated alone, but for some reason never got enough time to finish till the compo ends. But not this time! This is the reason there is no music tho, I have no idea how to do THAT. Whenever I open FL studio I feel like I'm in a dark cave: there is something there, breathing in the dark, but I can't tell what it is and better get out before it bit me.

Pixel art here is mediocre at best: I've been procrastinating and thinking too much over that one thing in Gamemaker that just couldn't work how I wanted. Other thing is the amount of content: the game is really short once you get ahold of controls. Speaking of controls, mouse can feel a bit weird at first: try moving it slowly, the player's speed is capped so that you can't racecar to the other side of the screen with your over 9k dpi razor mouse (not sponsored). One thing I wasn't sure of is 2 hp: is it too much or too small? Hmm...

Originally I was thinking about adding several different animals to be choosed randomly from, but ended up adding only a cat. Maybe or maybe not I'll add something else post-compo.

All things aside, I'd say the game turned out pretty ok. Thanks for reading this post (or skipping to the end of it) and (presumably) playing my game!
Found a bug?
Tell us on Discord