My genres are Typing Tutor (kind of) + Platformer. I tried to go for that MVP (minimum viable product) so I can get some programmer art using unity primitive sprites, and some extra levels.
This was my first ludum dare. I wanted to jam but I do not want to miss school :P
OK so that is really really difficult to get the hang of. Thank god for friction sticking me to the walls or I doubt I would ever have been able to get up on some platforms. Good work submitting!
Really nice idea, I was a little disappointed in the execution though. If you continue with this post jam, I think the following tweaks might help a lot; - slower movement, or have a fixed amount of movement (eg move one 'tile' at a time rather than move continously) - "left" / "right" as keywords instead of "move left / right" - also some synonyms like "go left" - "controls" should open the controls helper in game, and "help" as a keyword should also open that
I tried all three levels. I couldn't jump on the platforms on the first level because the jump wasn't high enough, but I could get stuck next to the platform and type jump repeatedly to get on top of the platform. I did like how you can jump on the circles on the third level to defeat them. I liked the concept, but I felt like the difficulty curve was too steep. Maybe add different words to type to perform the different actions.
I really liked the art style, simple but engaging. I found the game too hard though, with level 1 not being able to make the first jump to the platform (not sure why it doesn't jump high enough). I'd recommend a shallower learning curve to ease into the mechanics.
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But the game is cool ^^ Keep coding :)
If you continue with this post jam, I think the following tweaks might help a lot;
- slower movement, or have a fixed amount of movement (eg move one 'tile' at a time rather than move continously)
- "left" / "right" as keywords instead of "move left / right" - also some synonyms like "go left"
- "controls" should open the controls helper in game, and "help" as a keyword should also open that
I couldn't complete 1st level because the square player jump is too short :/
Some improvements :
- slow player speed
- increase jump height
- just reuuire "left" instead of "move left" (same for right)
It could be a fun small game for those who can type withotu looking at their keyboard :)
Keep working on games :wink:
My game