Crystal Wars

Crystal Wars

This game is from ldjam.com, which is currently unavailable.
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overall: 3.50
fun: 3.33
innovation: 3.27
theme: 3.38
graphics: 3.23
audio: 2.98
humor: 2.54
mood: 2.94
Is it a First Person Shooter? Is it a Real-time Strategy Game? No! It is Crystal Wars!

Collect Crystals from the mines or build Worker Drones to do the work for you.
Defend yourself against the minions of your evil foe Peaceful Corporation. Build up your defenses to lighten the load on your laser rifle.
Defeat the enemy!
Tailor the experience to your tastes with our awesome options menu that leaves no desire unfulfilled.

Since this was our first Ludum Dare, we grossly overscoped at the beginning and ultimately had to leave out many features that we would have liked to see in the game. Our original vision included a much more complete strategy part with factories to build your own combat drones, a more interesting economy, and a AI opponents to play against.

Since our Linux machine is on vacation, the Linux Version is untested. Proceed with extreme caution, some of those bugs may haunt your nightmares!

__Info!__ We got the feedback (thanks!) that there is a problem with unloading crystals at the HQ. The solution is to just __single-click__ RMB instead of holding it.

From the comments:
> @Zimmer Hi and thank you for your feedback! I must admit that we knew about this and forgot to fix it scream It is more a complete user input design flaw than a bug. It should be the expected behavior that you must hold the RMB to unload the crystals after you must hold it to collect them. But at the Moment you should single-click to unload. As I encountered that misbehavior I didn’t fixed it because it was really handy to just click the HQ short and go along. Saves time to do other stuff, right? Out of sight, out of mind. And now it’s too late. timer
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