Post-structuralist non-binary worldtree defense

by pyotr
Overall★★★★★★★★★★2.50
Fun★★★★★★★★★★2.25
Innovation★★★★★★★★★★3.25
Theme★★★★★★★★★★3.00
Graphics★★★★★★★★★★2.75
Audio★★★★★★★★★★2.50
Humor★★★★★★★★★★1.00
Mood★★★★★★★★★★2.00
In disliking the strict interpretation of the theme, the decision was made to combine the concept of waging war across several split universes from the militaristic sci-fi genre, with the high art that is generated post-structuralist, minimalist design.

https://giant.gfycat.com/FirsthandRapidGoshawk.webm

screenshot
Genres: puzzle
Tools: Unity

Comments2

Hyohane
Hyohane28 Apr 2018, 02:31
The concept of using all alternative outcomes instead of chances definitely has quite some potential. Here however, it is just cumbersome to work through all of these variations. At some point the screens get so small that it is hard to tell which part is active right now. I'm sure some hardcore strategists can have some fun with this.
angry-cyboot28 Apr 2018, 02:42
Your tutorial is not enough to explain your game, and it's not easy to understand in which world you are currently playing. it's not a bad idea but it's really confusing...
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