Psychic Dungeon

Psychic Dungeon

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overall: 3.44
fun: 3.39
innovation: 3.17
theme: 3.50
graphics: 2.94
Explore a dungeon where you know all you enemies moves in advance, and you must plan your moves accordingly. This was intended to be a mixture of a programming game and rogue-like/dungeon crawler.

Unfortunately, I wasn't able to flesh this out as much as I wanted - notable stuff on the cutting block:
* Actually exploring dungeons
* Loot, which modifies your abilities
* More rooms and enemies
* Audio, better graphics

Still, I had fun making it, and what's there is not too bad in my opinion :)

Controls

Everything is Keyboard + Mouse

Add command: left click in the toolbox
Change selected command: left click in command track
Delete a command: right click in command track
Inspect enemy moves: hover over the enemy
Scroll map: arrow keys

Moves

Since there aren't tool-tips, here are the available moves
* Player Moves
* Move Up/Down/Left/Right
* Turn clockwise/counter-clockwise
* Do nothing
* Attack the space in front
* Shoot fireball
* "Big swing", attacking a 3-space cone in front
* Swing axe - turn and attack in the front and to the side
* Enemy Moves
* Move toward player
* Turn toward player
* Spawn a fireball
* Self-destruct

Bugfixes Updates

* 2018-04-25: Rebuilt to hopefully remove need for redistributable
* 2018-04-24: Fixed a crash that randomly occurs when selecting a room

Post-Compo Updates

Coming soon :)
Found a bug?
Tell us on Discord