This is a "turn-based" real-time twin-stick shooter, meaning that the game is played in real-time, but the graphics are kinda turn-based. The premise is that you're exploring space with a radar beacon that can only scan in a limited sweeping arc, so only a small portion of the screen is "live" at a time, and the rest displays the previous "turn".
Gameplay are fun, the idea are cool as well. Nicely done. I've managed to reach level 5. I got the message that the boss are coming :) Whoa, it's going to get hot now I thought. I've spotted a boss a bit on the top left corner, started shooting him and I got dead. It happens very fast, in a few seconds after level 5 starts. Still don't know why)) Looks like it's a really bad-ass boss :)
This game was really fun! Great concept, the only "bug" I found was that somethimes the text "Level _ incomming" would change when the radar was over it so I didn't get the see the effect, othervise it wsa goodo with nice music and art, well done!
After the boss it seems like the levels just repeat, other than that the rader edge hitting the player looked cool! The game felt a bit slow though, with the really slow bullets and radar taking a while to come around
Fun game. The boss seems a bit "unfair" to me in that it seems to be able to kill me without me even seeing the bullets coming (or I don't see them until it's too late.)
Very well rounded and unique game. The game is challenging and accessible, which is sometimes hard to pull off. The atmosphere is nice and I like the small story bit at the beginning. fun and nice looking
Comments12
Tried for three times, die twice on down my own base. Last time beacon destroyed by the enemy ship.