rhythm fps : CQBeATS

Overall★★★★★★★★★★3.67
Fun★★★★★★★★★★4.17
Innovation★★★★★★★★★★3.50
Theme★★★★★★★★★★4.50
Audio★★★★★★★★★★3.83
Mood★★★★★★★★★★3.67
CQBEaTS.png
for the second Ludum Dare i've done, i decided to make a rhythm-based shooter. i'm pretty proud of the result and i definitely want to expand on it as things go on. please enjoy.

----------------------------------------------------- notes:
- anywhere outside the main area doesn't have collision, so dont wander off too far
- you can press escape to quit at any time
- i didnt have time to add a results screen, so you have to exit the game once you complete the track
- EDIT: fixed a mistake which should keep the game running more smoothly from here on

----------------------------------------------------- credits:

ramona : programming

sympolite : music

sfx samples : soundbible

special thanks: yu chao, sophie houlden

screenshot

Comments2

minirop
minirop24 Apr 2018, 17:31
funny, I did the same mix (but in 2D and not as polished). Well done!
Dovakla
Dovakla29 Apr 2018, 01:52
Cool idea. I bet it would be really great if you could find a way to implement enemies. It took me a bit to figure out what the colors meant and when I what I was supposed to shoot, but I did... passably by the end. You should also see if you can get a scoring system at the end.
Found a bug?
Tell us on Discord