
rhythm fps : CQBeATS
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for the second Ludum Dare i've done, i decided to make a rhythm-based shooter. i'm pretty proud of the result and i definitely want to expand on it as things go on. please enjoy.
----------------------------------------------------- notes:
- anywhere outside the main area doesn't have collision, so dont wander off too far
- you can press escape to quit at any time
- i didnt have time to add a results screen, so you have to exit the game once you complete the track
- EDIT: fixed a mistake which should keep the game running more smoothly from here on
----------------------------------------------------- credits:
ramona : programming
sympolite : music
sfx samples : soundbible
special thanks: yu chao, sophie houlden
----------------------------------------------------- notes:
- anywhere outside the main area doesn't have collision, so dont wander off too far
- you can press escape to quit at any time
- i didnt have time to add a results screen, so you have to exit the game once you complete the track
- EDIT: fixed a mistake which should keep the game running more smoothly from here on
----------------------------------------------------- credits:
ramona : programming
sympolite : music
sfx samples : soundbible
special thanks: yu chao, sophie houlden