
Rogue Crush
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
https://teamcatwheel.itch.io/rogue-crush
Roguelike & Match-3 Mashup
* Use Left Mouse Click To Play.
* Every action costs some resource. Match three to get more resources.
* You can swap two orbs even if there is no match!!!
Blue tiles on the left board shows your available actions.
Purple tiles on the left board shows the enemy attack zone.
Numbers on the bottom right corner shows how many resources you currently have.
Match three of the same coloured orbs inside the bag to gerenrate more moves. (Select two adjacent orbs.)
Esc to return to the menu.
* Steps + Empty Tile = Move Player
* Dagger + Adjacent Enemy = Kill enemy
* Arrow + Aligned Enemy = Kill enemy
* Key + Chest = Bonus Loot
* The proplem most people had playing this game was the game being too hard to understand. We would appreciate any feedback on how we could improve the game and fix this problem.
Erdal Ural - Programming , Game Design
İdil Kıtır - Artwork - Game Design . (https://www.behance.net/idikit)
* Font: https://www.dafont.com/wentira-font.font
* Dagger Icon: http://game-icons.net/lorc/originals/plain-dagger.html
* Arrow Icon: http://game-icons.net/lorc/originals/branch-arrow.html
* Potion Icon: http://game-icons.net/lorc/originals/round-bottom-flask.html
* Key Icon: http://game-icons.net/lorc/originals/key.html
* Music: https://www.dl-sounds.com/royalty-free/jungle-loop2/
* SoundFX: Generated with ChipTone
* In WebGL version sometimes match-3 tiles become very small and uninteractable
* Sometimes available moves indicator does not update. This may cause player unable to attack for one turn
* Fixed a bug where outlines of match-3 items did not change their colors
Roguelike & Match-3 Mashup
Instructions
* Use Left Mouse Click To Play.
* Every action costs some resource. Match three to get more resources.
* You can swap two orbs even if there is no match!!!
Blue tiles on the left board shows your available actions.
Purple tiles on the left board shows the enemy attack zone.
Numbers on the bottom right corner shows how many resources you currently have.
Match three of the same coloured orbs inside the bag to gerenrate more moves. (Select two adjacent orbs.)
Esc to return to the menu.
* Steps + Empty Tile = Move Player
* Dagger + Adjacent Enemy = Kill enemy
* Arrow + Aligned Enemy = Kill enemy
* Key + Chest = Bonus Loot
Feedback Notes
* The proplem most people had playing this game was the game being too hard to understand. We would appreciate any feedback on how we could improve the game and fix this problem.
Team
Erdal Ural - Programming , Game Design
İdil Kıtır - Artwork - Game Design . (https://www.behance.net/idikit)
Credits
* Font: https://www.dafont.com/wentira-font.font
* Dagger Icon: http://game-icons.net/lorc/originals/plain-dagger.html
* Arrow Icon: http://game-icons.net/lorc/originals/branch-arrow.html
* Potion Icon: http://game-icons.net/lorc/originals/round-bottom-flask.html
* Key Icon: http://game-icons.net/lorc/originals/key.html
* Music: https://www.dl-sounds.com/royalty-free/jungle-loop2/
* SoundFX: Generated with ChipTone
Known Bugs
* In WebGL version sometimes match-3 tiles become very small and uninteractable
* Sometimes available moves indicator does not update. This may cause player unable to attack for one turn
Change Log
* Fixed a bug where outlines of match-3 items did not change their colors