In this game, two players race to capture the maximum number of bases they can, by drifting their car around it.
The captured base will aim and fire bullets at the opponent, but be careful not to be in the path as that may hit you instead. The one with the most bases at the end of the timer wins the round.
NOTE: BOTH PLAYERS WOULD BE PLAYING ON THE SAME COMPUTER SYSTEM.
@Tidemann Norli Thanks :) Probably You are pro!! :D Because both car starts together! But Appreciate the Feedback, Might be We make the level better. Thank you!
Played solo but I can see it being good fun 2 player. Being able to take back bases from the other player would be good, give you a reason to fight over bases rather than rush to different ones. Also it's possible to fast capture by reversing back and forward over the trigger. Have some trigger at the other side so the player must complete a loop to capture (if that's your intention). Overall good game idea and execution, well done.
@Tim Ruswick Thanks for playing our game. We thought so too about the collision.
@Gregor Thanks for your feedback. I don't know if we could implement the "taking back bases" functionality, because that would probably change the gameplay a bit. Maybe. If we are allowed to do so at this point, we would.
I think it's a pretty cool idea. You might want to support controllers for multiple players. The grass collision seems pretty unnecessary for me, there are better ways to discourage cutting corners, and since the game is pretty much map control, there can be additional incentive to stay on the road instead of just blocking the grass. All in all, I can simply see a lot of ways in which the game can be improved and expanded, which is called potential. I would be all for a more gimmicky racing party game. Hope to hear about this project in the future ;)
https://ldjam.com/events/ludum-dare/41/elite-beat-zombygons