Ludum Dare #41compo
Samantha's Kitchen
Tried to incorporate the theme in the setting, so we have a top-down adventure game set in a Reality Cooking Show/Surreal Horror world.
Note: Didn't have time to implement a map feature, so I guess you could call this Samantha's Kitchen - Hard/Memory Test Mode :P.
Tech Stack:
- Godot Engine
- Bfxr
- Garageband
- Photoshop cc
Note: Didn't have time to implement a map feature, so I guess you could call this Samantha's Kitchen - Hard/Memory Test Mode :P.
Tech Stack:
- Godot Engine
- Bfxr
- Garageband
- Photoshop cc





Comments7
The genre mix is interesting, but maybe you could make the horror aspect more present ?
Anyway, that is an overall cool game, and I enjoyed playing it ^^ Congrats and keep coding ;)
Some critique:
* Game window is really small, could use a fullscreen mode
* Intro text is way too long
* I don't get why we're playing as an eye, it doesn't really make sense
* The hitboxes are janky.
I agree that the intro text is too long. Also sometimes collisions can be a bit unfair.