Ludum Dare 41 - Theme - "Combine two incompatible genres"
The two genres selected being - MMO - Singleplayer.
This never seen before, innovative, awe-inspiring, emotional, brilliant, touching, groundbreaking game will have a massive impact on the current games industry as we know it and I'm certain it will set a new, much higher standard for all entertainment to come whilst flipping current knowledge of such game mechanics on it's head. /s
Controls:
Mouse - Aiming
WASD - Movement
Spacebar - Attack/Select
Esc key - Back/Exit
How to play:
Use your mouse to aim at players and then press space to perform a melee attack.
Use WASD to stay out of the grasp of players.
Info:
Apart from some workshop maps, this is the first game I've ever made and I hope to make better (less stupid) ones in the future.
Also first Ludum dare! :D
Tools/audio used:
GameMaker 2
sfxr.exe (for selection/hit audio)
A backyard + microphone (for ambient/bird audio)
Audacity (for touching up audio clips)
Thanks for reading!
Made by InventorOfStuff in 48 hours for LudumDare 41 Compo.
@jeplmr Yeah, I should have balanced that out a bit more as with it reduced by too much, it was easy just to run circles round them. Thanks for the advice and review!
Game looks really nice and the genre combination definitely conflict.
The gameplay could of used a bit more work as it was just kite until you inevitably die. A timer of how long you survived could of made it a challenge.
Good job on your first Ludum Dare! The "account login" to start the game gave me a chuckle. It's nicely polished for a simple game. It would be great to see you expand upon it in the future. :) I honestly found it pretty hard, I felt like I wanted to move faster to be able to kite the other players into a group to smack away at them!
Edit: And make sure to include your source code for the compo entry!
@pandademic42 I'm afraid due to needing a license to create osx builds or having to buy a $149 module for web builds with GM2 neither will be coming soon but the sourcecode is freely available if you want to open it up in Gamemaker 2 for yourself and mess around with it? Sorry about that.
But there are loads of other games on LudumDare currently waiting to be played with on the upside! :D
Nice first game! But it's pretty though. There could be more variety of enemies, but we all know the deadline for the compo does approach faster than anticipated.
Not gonna repeat anything others have already said. The collision boxes feel really unforgiving, I think they should be smaller. Good job and good luck in the future.
It was pretty satisfying to let the enemies bunch up and murder them all at once. The collision boxes were bad even for an MMO sim though. ;) I think my max survival time was 40 seconds, and liked the humor mixed in. Did anyone check the options too? :)
I'm don't see any progress in game by killing enemies.
Game ends to suddenly.
Sounds and graphics is well done. Well done.