SpaceFall

co-authored: @xethm55
The premise is that your space ship was destroyed and you need to collect parts to your ship to be able to escape before a Black hole sucks you in.

The controls are WASD to move and the mouse can be used to release your items that you hold in each hand (left button for left and right botton for right with aiming done my pointer location)

The game was inteneded to be multiplayer were the idea was that you all would need to cooperate to finish the ship in time, but you really only wanted to be the one to escape. We didn't have enough time to get multiplayer working.
The 2 Genres combined were Competitive and Cooperative.

Comments1

Kobrar7 May 2018, 04:06
Oh, a Godot game! That's always nice to see! I like the competitive-cooperative premise and I would love to see some further developement in the future. It is a premise worth exploring.
As for the game itself, aside from the fact that time was definitely not on your side, It took me a while to figure out that I need the boxes to repair the ship. If I had to gather parts looking a lot like the ship, it would be way more obvious.
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