##### Post LDJam Update 1 ``` >Fixed bug that played incorrect audio clips when the obstacles spawned >Under the hood changes to drastically improve performance >Cut assets that should not be included. The file size is now much smaller. ```
##### Post LDJam Update 2 ``` >Fixed "UnityPlayer.dll missing" bug UPDATE: THIS BUILD WAS STILL DISFUNCT ```
##### Post LDJam Update 3 ``` >Fixed "UnityPlayer.dll missing" bug. This build is confirmed to work. >Filesize has now increased by 10 MB. ```
I like the game it was fun, the graphics was really cool. The game was getting laggy after sometime. I think it's because the game gets real fast, and if didn't destroy all those rocks it's been kept in the level I guess, that might be the problem which is causing the lag, I am not sure, anyway, keeping that aside the game was really fun to play and I enjoyed it.
@MZA@Extrone Fixed the issues that caused the framerate to drop. The update is now online.
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25 Apr 2018, 08:57
Couldn't get the game running due to UnityPlayer.dll missing, when I tried substituting in my own it complained about version mismatch. It would probably be a good idea to include the dll in the download files.
Couldn't get the game to start. The preview looks interesting but when I try to open exe. file I just get an error. I'd like to try it out again once it's in playable state, good luck :) !
cool game - I love the fact that you fight with a band !! On that note, I think if we had a little background music to set the atmosphere it would be 10x better :) Other than that, great job!
@Subhajit Nath @Brillie Phan @Redhatto@Draedrus Sorry for the bug! I've updated the build (again). It should work now. Please revert back to me if it doesn't.
You did a really great job dude, challenging and also fit the theme spot on, that theme was pretty tricky too. It looks like you've improved your game-making skills since JimJam dude, which was only a couple weeks ago, so great job dude!!
A really nice game! I liked the graphical side of it quite a lot - the minimalist style is one I really like. My only minor complaint is that the camera tended to jump around a little bit from time to time, but it was really fun to play.
"Spatialsurf is a cross between Hi Friends!" I was confused at first, but then I realized your description has a little mistake in the beginning.
Very cool game! I really liked the intro where the camera pans down and levels out. That added a great deal of effect. Criticisms: After the spawner reached max speed, the spawn sound started getting slightly irritating. If you ever have a sound that's going to be played over and over again, it's best to have a sound that's either muffled or not very sharp. I also wish each different colored "note" had a different sound to it, or at least a different pitch. It could have become a strategy then, to make a beat out of the incoming "notes".
Things I loved: Although the notes aren't different per color, the explosion sound is still satisfying. The "warp" streaks around the player look very cool. The overall aesthetic of the game was unique, and I liked it!
Comments20
Perspective was a bit difficult and FPS was low (then again you had only 3 days) but the mood, controls and visuals more than made up for it.
Sorry for the bug! I've updated the build (again). It should work now. Please revert back to me if it doesn't.
Very cool game! I really liked the intro where the camera pans down and levels out. That added a great deal of effect. Criticisms: After the spawner reached max speed, the spawn sound started getting slightly irritating. If you ever have a sound that's going to be played over and over again, it's best to have a sound that's either muffled or not very sharp. I also wish each different colored "note" had a different sound to it, or at least a different pitch. It could have become a strategy then, to make a beat out of the incoming "notes".
Things I loved: Although the notes aren't different per color, the explosion sound is still satisfying. The "warp" streaks around the player look very cool. The overall aesthetic of the game was unique, and I liked it!