Star Battle Poker

Star Battle Poker

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.86
fun: 3.59
innovation: 3.61
theme: 3.96
graphics: 4.04
audio: 3.69
humor: 3.79
mood: 3.80
Defeat enemy ships by playing poker! Your winnings can be used to recharge your shields or attack your enemy. Standard Texas Holdem poker rules apply.

There is UI flaw that I didn't have time to fix: The slider will let you allocate more points to your shield than you need, those points get wasted. It's not a problem if you keep an eye on the numbers but ideally the slider would lock to prevent you wasting points. There's also no audio/visual feedback that the shields are being charged, just ran out of time.

Overall the visual style is a bit of a mix of pixel art, crisp UI and deliberately blurry game camera that doesn't quite come together like I'd hoped. If I ever expand this concept I'd probably constrain everything to a single style.

EDIT: There seems to be a bug where shields are sometimes displayed as being at zero when in fact there's just a little left. The next attack will knock them to zero.

Full disclosure, I started the project with an existing poker framework taken from another game I'm working on. This was still the most complex jam-game I've ever made, but I wouldn't have pulled this off in two days without the existing framework. I also borrowed the card graphics and some shaders, everything else was made this weekend.
Found a bug?
Tell us on Discord