
StealthBall
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
StealthBall, a Stealth X Baseball Game
"Reach all bases without being seen by the opponent's pitcher. Can you do it, or will a surprise guest ruin your chances to win by being disruptive?"
This is our first Ludum Dare entry, and we're quite happy with how it turned out. We both had little experience in making games before, so Ludum Dare seemed like a good starting point on gaining experience, both regarding our dev-skills as well as working together as a team.
Idea, graphics and bgm by @chibitan, coding by @exia.
Engine used: Unity 2017.3.1f1
Graphics: Photoshop
BGM: Mario Paint
We opted out of Audio since all the other sounds used are copyrightfree sounds provided on the internet, sources can be found in the description on the game's itch.io page.
Known issues:
-Opponent can walk over obstacles
-Opponent turns around instantly
-"surprise guest" ignores obstacles and other entities
-"surprise guest" might stay longer on screen then he should, initiating a new throw will reset him
"Reach all bases without being seen by the opponent's pitcher. Can you do it, or will a surprise guest ruin your chances to win by being disruptive?"
This is our first Ludum Dare entry, and we're quite happy with how it turned out. We both had little experience in making games before, so Ludum Dare seemed like a good starting point on gaining experience, both regarding our dev-skills as well as working together as a team.
Idea, graphics and bgm by @chibitan, coding by @exia.
Engine used: Unity 2017.3.1f1
Graphics: Photoshop
BGM: Mario Paint
We opted out of Audio since all the other sounds used are copyrightfree sounds provided on the internet, sources can be found in the description on the game's itch.io page.
Known issues:
-Opponent can walk over obstacles
-Opponent turns around instantly
-"surprise guest" ignores obstacles and other entities
-"surprise guest" might stay longer on screen then he should, initiating a new throw will reset him