A really nice idea! Would love to see this with more tracks and levels. I especially love the arrangements of the enemies when they move in unison! I personally found it quite difficult to move to the beat, may a difficult setting could increase the time you have to hit each beat. I got caught in the 3rd level by a card who saw me through another guard! It was impossible to avoid them because of the way the guards are set-up opposite each other. A great entry, would love to see it developed more.
Really fun idea, and I really enjoyed the aesthetic. A few bugs I think? (On the Mac version at least, I can't end a level without escaping out to the menu.)
Very good idea, I really like it ! The timing tolerance for input in rythm should probably be increased as it's very difficult for now. To go further, maybe you should also add a "free cam" mechanic to allow the player to see the enemies outside of the frame.
Comments4
The timing tolerance for input in rythm should probably be increased as it's very difficult for now. To go further, maybe you should also add a "free cam" mechanic to allow the player to see the enemies outside of the frame.
Really well done and super original